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Reverted physics body spawn optimization #39726 #40252 #42639

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merged 3 commits into from
Oct 8, 2020

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AndreaCatania
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@AndreaCatania AndreaCatania commented Oct 8, 2020

Reverted physics body spawn optimization #39726 #40252

Will follow a new PR that will introduce #39726 #40252 #41096

Fixes: #40311
Fixes: #40840

@AndreaCatania AndreaCatania added this to the 4.0 milestone Oct 8, 2020
@akien-mga akien-mga merged commit 899b900 into godotengine:master Oct 8, 2020
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Thanks!

@AndreaCatania AndreaCatania deleted the revert_1 branch October 8, 2020 12:22
@akien-mga akien-mga added the cherrypick:3.x Considered for cherry-picking into a future 3.x release label Oct 8, 2020
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akien-mga commented Oct 8, 2020

Adding cherrypick label only for commit 2e8cb8a which may be meaningful for the 3.2 branch too (haven't checked yet).
Edit: It seems not to be relevant for 3.2.

The other PRs have not been cherry-picked (or have been reverted already), so the revert commits should not be cherry-picked.

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