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[3.2] Reload Bullet space override modifier even when RigidBody is inactive. #40990

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merged 1 commit into from
Jan 13, 2021

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madmiraal
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3.2 version of #40989.

@akien-mga akien-mga merged commit 8a8e0ae into godotengine:3.2 Jan 13, 2021
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Thanks!

@madmiraal madmiraal deleted the fix-40739-3.2 branch January 13, 2021 17:05
@akien-mga akien-mga modified the milestones: 3.2, 3.3 Apr 20, 2021
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