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Expose 'Embedded Windows Mode' as Editor and Project Settings #37391
Expose 'Embedded Windows Mode' as Editor and Project Settings #37391
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Would be nice to have an option for the project itself as well. |
Yeah - I was actually thinking where would it suit the best - what do you think: Editor, Project, both? |
@dreamsComeTrue I think you misunderstood. By a project setting, I mean an option to make windows embedded for your actual game. |
Yes - exactly as I understand that - currently, it steers behaviour only for Editor. That's why I am asking - would it be nice to have that checkbox basically duplicated for Editor Settings and Project Settings as well? Aaand - where exactly in Project Settings should it fit in your opinion?
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Likely |
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Done as requested - now it is possible to change default Window rendering/behaviour separately - for Engine and for a Project as well (thanks to how Windows & MainLoop are being designed - there is no need to restart whole Editor when that setting is updated for a Project - effect is instantaneous!) |
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Thanks! |
Exposing a bool property
interface/editor/embedded_windows_mode
which allows to toggle between OS-Native and Embedded windows - used to speed up process of setting that feature instead of appending--single-window
in command line (many of users might not be aware of that command property yet).