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More consistent script color temperatures. #11246

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merged 1 commit into from
Sep 14, 2017

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djrm
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@djrm djrm commented Sep 13, 2017

this makes the color temperature non configurable, so it hughlights the most used script using your defined accent color, and the cold color is the font color, so an unused script, looks the same as the rest of unused scripts (those that havent been in the temperature list).

screenshot from 2017-09-13 14-06-53

@ghost ghost added this to the 3.0 milestone Sep 13, 2017
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hpvb commented Sep 13, 2017

This is probably less confusing than the current system. I like it.

@toger5
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toger5 commented Sep 14, 2017

also gives more control to adapt the colors on light theme!
(since you mix it with font color)

@djrm
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djrm commented Sep 14, 2017

@toger5 i think with this, the issue with white themes its solved (since now you cant modifiy the temperature colors anymore), unless you choose a bad accent color for white, but in that case nobody cant help you.

@hpvb hpvb merged commit 3f4062c into godotengine:master Sep 14, 2017
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hpvb commented Sep 14, 2017

Seemed that all the ux designy people liked it 👍

@djrm djrm deleted the pr_better_script_temperature branch September 14, 2017 16:21
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3 participants