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The position of the right mouse context menu is correct ONLY on my first display and the Godot editor is fullscreen, in other scenarios the context menu position is off.
Both my displays are 4K.
Steps to reproduce
Editing a tileset and clicking with the right mouse clicking on the tileset cell for context menu to appear (Create a tile/ Create alternate tile or delete cell).
Godot version
Godot 4.0 beta 11
System information
Windows 10, all renderers, Nvidia GTX1060
Issue description
The position of the right mouse context menu is correct ONLY on my first display and the Godot editor is fullscreen, in other scenarios the context menu position is off.
Both my displays are 4K.
Steps to reproduce
Editing a tileset and clicking with the right mouse clicking on the tileset cell for context menu to appear (Create a tile/ Create alternate tile or delete cell).
Minimal reproduction project
TileSet reproduction.zip
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