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Popup window not recognized as popup on X11 #70814

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iacore opened this issue Jan 1, 2023 · 2 comments
Closed

Popup window not recognized as popup on X11 #70814

iacore opened this issue Jan 1, 2023 · 2 comments

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@iacore
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iacore commented Jan 1, 2023

Godot version

4.0 beta10

System information

Linux

Issue description

This is a problem of the Godot editor.

_NET_WM_WINDOW_TYPE of all windows is _NET_WM_WINDOW_TYPE_NORMAL. When using a tiling window manager, the WM tries to tile every popup as well.

It should be _NET_WM_WINDOW_TYPE_DIALOG.

Steps to reproduce

  • Open any Godot popup, like "Save or Discard"
  • use xprop and click on the popup
  • check _NET_WM_WINDOW_TYPE(ATOM) in xprop's output

Minimal reproduction project

N/A

@rsubtil
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rsubtil commented Feb 16, 2023

Duplicate of #55415?

@iacore
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iacore commented Feb 16, 2023

is duplicate

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