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4.0 beta10
Linux
This is a problem of the Godot editor.
_NET_WM_WINDOW_TYPE of all windows is _NET_WM_WINDOW_TYPE_NORMAL. When using a tiling window manager, the WM tries to tile every popup as well.
_NET_WM_WINDOW_TYPE
_NET_WM_WINDOW_TYPE_NORMAL
It should be _NET_WM_WINDOW_TYPE_DIALOG.
_NET_WM_WINDOW_TYPE_DIALOG
xprop
_NET_WM_WINDOW_TYPE(ATOM)
N/A
The text was updated successfully, but these errors were encountered:
Duplicate of #55415?
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Godot version
4.0 beta10
System information
Linux
Issue description
This is a problem of the Godot editor.
_NET_WM_WINDOW_TYPE
of all windows is_NET_WM_WINDOW_TYPE_NORMAL
. When using a tiling window manager, the WM tries to tile every popup as well.It should be
_NET_WM_WINDOW_TYPE_DIALOG
.Steps to reproduce
xprop
and click on the popup_NET_WM_WINDOW_TYPE(ATOM)
in xprop's outputMinimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: