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Option to choose frames or seconds display in AnimationPlayer's timeline #6149

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joelgomes1994 opened this issue Aug 14, 2016 · 1 comment
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@joelgomes1994
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The timeline in AnimationPlayer, by default, shows the time in seconds, and the cursor snaps to the seconds subdivisions instead of individual frames.

timeline

This is not good when importing an external animation made through frames reference (like importing from Blender), and when is needed to have more precision too. I suggest to add an option to toggle the individual frames display (changing the grid and snapping as well).

And a question: Godot have an animation frame rate parameter? Thanks.

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