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Because the inspector is polling, the property editor for the object is being created every single refresh (by default it is 0.2 seconds, in the video I have it set to 0.8 seconds and then change to 5 seconds to show the difference). The popup menu for object selection is impossible to select from since it disappears immediately (or, more accurately, every 0.2 seconds). I believe this is because the editor is instantiated again every single refresh, deleting the previous popup menu.
Note: in the video, I am only clicking to open the menu, I never click on any items to try select them. Every time the popup menu disappears, it is doing it on it's own. This issue is not apparent in the commit before #45879
This is adversely affecting work I am doing for another PR, which needs to use an Array of objects. If a fix for this could be expedited it would be much appreciated.
object.arrays.bad.mp4
Steps to reproduce
New Scene > Add RichTextLabel > Try edit custom_effects
Try changing your refresh interval to be higher as well... at 0.2 seconds my popup menu basically didn't open at all, or just flashed up for a fraction of a second.
P.S. This menu is showing all objects in the menu, when it should just be showing RichTextEffect. That is another issue, described here; #40383 (comment)
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered:
Godot version
v4.0.dev.custom_build [9da7f06]
System information
Windows 10
Issue description
Because the inspector is polling, the property editor for the object is being created every single refresh (by default it is 0.2 seconds, in the video I have it set to 0.8 seconds and then change to 5 seconds to show the difference). The popup menu for object selection is impossible to select from since it disappears immediately (or, more accurately, every 0.2 seconds). I believe this is because the editor is instantiated again every single refresh, deleting the previous popup menu.
Note: in the video, I am only clicking to open the menu, I never click on any items to try select them. Every time the popup menu disappears, it is doing it on it's own. This issue is not apparent in the commit before #45879
This is adversely affecting work I am doing for another PR, which needs to use an Array of objects. If a fix for this could be expedited it would be much appreciated.
object.arrays.bad.mp4
Steps to reproduce
New Scene > Add RichTextLabel > Try edit
custom_effects
Try changing your refresh interval to be higher as well... at 0.2 seconds my popup menu basically didn't open at all, or just flashed up for a fraction of a second.
P.S. This menu is showing all objects in the menu, when it should just be showing RichTextEffect. That is another issue, described here; #40383 (comment)
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered: