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godot/editor/import/scene_importer_mesh.cpp
Line 57 in f7b814f
Line 447 in f7b814f
godot/modules/gdscript/language_server/gdscript_language_protocol.cpp
Line 273 in 2abe996
Line 166 in 2abe996
The text was updated successfully, but these errors were encountered:
Merge pull request #46156 from Vignesh1-art/patch-1
a748def
Fixed Invalid function bindings #46135
13871de
Fixed GDScriptLanguageProtocol::notify_client - have 3 arguments, but only 2 are binded (cherry picked from commit a5d9310)
Successfully merging a pull request may close this issue.
godot/editor/import/scene_importer_mesh.cpp
Line 57 in f7b814f
godot/editor/import/scene_importer_mesh.cpp
Line 447 in f7b814f
godot/modules/gdscript/language_server/gdscript_language_protocol.cpp
Line 273 in 2abe996
godot/modules/gdscript/language_server/gdscript_language_protocol.cpp
Line 166 in 2abe996
The text was updated successfully, but these errors were encountered: