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Godot version: master: 8d4698d 3.2: f93c2dd
OS/device including version: Ubuntu 20.10
Issue description: When closing a project with a Joint3D with only a B node attached, the following error is generated:
ERROR: A body connected to joints was removed. at: remove_rigid_body_constraints: (modules/bullet/space_bullet.cpp:485)
and in 3.2:
ERROR: remove_rigid_body_constraints: A body connected to joints was removed. At: modules/bullet/space_bullet.cpp:505.
Steps to reproduce: Create a Joint3D with only a B node. Run and close the project.
Minimal reproduction project: 4.0: Joint3DBug-4.0.zip 3.2: Joint3DBug-3.2.zip
The text was updated successfully, but these errors were encountered:
madmiraal
Successfully merging a pull request may close this issue.
Godot version:
master: 8d4698d
3.2: f93c2dd
OS/device including version:
Ubuntu 20.10
Issue description:
When closing a project with a Joint3D with only a B node attached, the following error is generated:
and in 3.2:
Steps to reproduce:
Create a Joint3D with only a B node. Run and close the project.
Minimal reproduction project:
4.0: Joint3DBug-4.0.zip
3.2: Joint3DBug-3.2.zip
The text was updated successfully, but these errors were encountered: