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display/window/stretch/mode to "viewport" results in a debugger error #44771
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To solve this, disable font oversampling in the Project Settings. By design, font oversampling can only work when using the We could silence this warning, but then people would wonder why font oversampling doesn't work when using the |
Thanks.
That's the root question: is the Debugging error console the appropriate place for this? For example, I've already encountered a bunch of "gotchas" that don't have a warning, so I'd ask: Why is this one special? (I'm guessing there are other ones I've not stumbled across yet; the question carries for them too). To me I'd suggest this is exactly the sort of warning that should be in the docs, and if it's this important, under one of those red "Notice" sections (I've not looked because I have no idea where this would be documented; I'm not at that level yet). |
Yes, because all error and warning messages are printed to it. |
Indeed, but to be clearer: Should this be a warning/error message? |
See what I said above:
|
I did, but my question remains: why is this special over the other gotchas that don't get warnings? For example just today I've discovered that KinematicBodies are only really effective if they're the root node due to the limits of Or just now looking at the docs, there's a big warning on the KinematicBodies page that: "You should only do Kinematic body movement in the _physics_process() callback." - makes sense, but if I use Genuine question: At what point does a gotcha warrant a warning? No idea what the answer is, in part because different people will find different things gotchas. |
A gotcha warrants a warning when:
|
Fixed by #55690. |
Godot version:
3.2.3
OS/device including version:
Win 7
Project setting: display/window/stretch/mode - set it to "viewport" and when you run the game you get the following error in the Debugger/Errors panel
This seems spurious to me as the user, especially as there are no fonts at all in my project at this point (you get the error even on an empty project).
Steps to reproduce:
As above
Minimal reproduction project:
As above
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