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"Ignore" logging items via the Debugger>Errors list. #2042

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CitrusWire opened this issue Dec 28, 2020 · 0 comments
Open

"Ignore" logging items via the Debugger>Errors list. #2042

CitrusWire opened this issue Dec 28, 2020 · 0 comments

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@CitrusWire
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Describe the problem or limitation you are having in your project

"Errors" that are not errors in the Debugging Error log are often spurious and can obscure genuine errors. For example: godotengine/godot#44771

Describe the feature / enhancement and how it helps to overcome the problem or limitation

  • Add the "Ignore" ability to the Debugger>Errors list. This functionality already exists on the bottom-of-script error panel, but adding it to the error console too will make it easier to access and more obvious.

I had other logging suggestions, but it seems they've already been suggested:
godotengine/godot#19122
godotengine/godot#7095

There's also a promising PR:
godotengine/godot#41321

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

As above.

If this enhancement will not be used often, can it be worked around with a few lines of script?

n/a

Is there a reason why this should be core and not an add-on in the asset library?

n/a

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