Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

TextServer: Text is blurrier/less crisp than it used to be #43967

Closed
Calinou opened this issue Nov 29, 2020 · 0 comments · Fixed by #43981
Closed

TextServer: Text is blurrier/less crisp than it used to be #43967

Calinou opened this issue Nov 29, 2020 · 0 comments · Fixed by #43981
Assignees
Milestone

Comments

@Calinou
Copy link
Member

Calinou commented Nov 29, 2020

Godot version: Git 0167bfa

OS/device including version: Fedora 33, GeForce GTX 1080 (NVIDIA 455.45)

Issue description:

Text appears to be less sharp than it used to be in 3.2.3.

master with TextServer, blurry text

Compare the "Projects" and "Templates" text in the top-left corner between the 2 screenshots below.

Blurry text

3.2.3 (Light font hinting), crisp text

Sharp text

Steps to reproduce:

On a loDPI display, open the project manager or editor and compare with Godot 3.2.3 with the Light font hinting setting.

Minimal reproduction project: N/A

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
2 participants