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Most drag and drop functionality does not work #38312
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I have not experienced it impact my drag and drop capabilities, but I have experienced the window still scrolling with my cursor when I have moved away from it. |
This issue seems to be specific to the linux display server. |
Confirmed on KDE Plasma with KWin/X11. |
Same for me on Windows.
This is the behaviour I am experiencing but couldn't find drag and drop issues. |
I can confirm dragging & dropping an image file into a texture property doesn't work on Windows either (it keeps the "disabled" icon as if it was a forbidden action). |
Drag and Drop works fine for me on Windows, I wonder why is it different for you guys. |
For the drag and drop on Windows, I've just tested again on latest master (597b268) and it's working again for me. |
This is fixed on Windows after #54645 |
I can't reproduce it on Linux |
Godot version: 4.0 (commit abf5132)
OS/device including version: Manjaro Linux/RTX 2060
Issue description:
Functionality via dragging and dropping doesn't work. It almost looks as if it doesn't notice me releasing the mouse button. In the gif below, you can see that after I try to drag an image to the texture of a sprite and put my mouse back into the resources window, the window still scrolls with my mouse as if I was holding down the left mouse button.
Steps to reproduce:
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