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OS/device including version:
Windows 10
AMD FX-8320
GTX 1060 6GB
Issue description:
3.2 caused (non-RichText) Label nodes with an outline and a shadow to have the outline to go around the shadow, instead of the outline going around the text and the shadow going underneath the outline.
RichTextLabel nodes still have expected functionality. If you open the project in 3.1 then regular Labels also work as expected.
Steps to reproduce:
Create a (regular, non-RichText) Label with a shadow and outline.
Godot version:
3.2
OS/device including version:
Windows 10
AMD FX-8320
GTX 1060 6GB
Issue description:
3.2 caused (non-RichText) Label nodes with an outline and a shadow to have the outline to go around the shadow, instead of the outline going around the text and the shadow going underneath the outline.
RichTextLabel nodes still have expected functionality. If you open the project in 3.1 then regular Labels also work as expected.
Steps to reproduce:
Create a (regular, non-RichText) Label with a shadow and outline.
Minimal reproduction project:
outline_text_bug.zip
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