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Outlines go around shadows on (non-RichText) Labels #35961

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Tracked by #39144
FringeSci-com opened this issue Feb 6, 2020 · 1 comment
Open
Tracked by #39144

Outlines go around shadows on (non-RichText) Labels #35961

FringeSci-com opened this issue Feb 6, 2020 · 1 comment

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@FringeSci-com
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Godot version:
3.2

OS/device including version:
Windows 10
AMD FX-8320
GTX 1060 6GB

Issue description:
3.2 caused (non-RichText) Label nodes with an outline and a shadow to have the outline to go around the shadow, instead of the outline going around the text and the shadow going underneath the outline.

RichTextLabel nodes still have expected functionality. If you open the project in 3.1 then regular Labels also work as expected.

outline text bug

Steps to reproduce:
Create a (regular, non-RichText) Label with a shadow and outline.

Minimal reproduction project:
outline_text_bug.zip

@Calinou
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Calinou commented Feb 6, 2020

I guess this is a side-effect of #30168, as I didn't figure out a way to draw the outline with the font shadow's color. Sorry 🙁

(This is usually not an issue when using black outlines.)

@Calinou Calinou changed the title [3.2] Outlines go around shadows on (non-RichText) Labels Outlines go around shadows on (non-RichText) Labels Feb 6, 2020
@YeldhamDev YeldhamDev added this to the 3.x milestone Sep 12, 2024
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4 participants