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Godot version: f678141
Issue description: When duplicating a RichTextLabel node via the editor, its text property will not be copied to the new node.
RichTextLabel
text
The bbcode_text, however, will be copied, and I think it overrides the textproperty and clears it, causing the bug.
bbcode_text
The text was updated successfully, but these errors were encountered:
I'm unable to reproduce it on windows 10 and Godot version 72c44ba
Sorry, something went wrong.
Oops, wrong node, I meant RichTextLabel.
Ah ok, I confirm that "text" is overwritten by "bbcode_text" in the duplication.
Ps: out of the issue, in the RichTextLabel node, wouldn't it be more logical to have only one text box?
Successfully merging a pull request may close this issue.
Godot version:
f678141
Issue description:
When duplicating a
RichTextLabel
node via the editor, itstext
property will not be copied to the new node.The
bbcode_text
, however, will be copied, and I think it overrides thetext
property and clears it, causing the bug.The text was updated successfully, but these errors were encountered: