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Godot crashed on launching #1933

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SouSuke-Ss opened this issue May 18, 2015 · 5 comments
Closed

Godot crashed on launching #1933

SouSuke-Ss opened this issue May 18, 2015 · 5 comments
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@SouSuke-Ss
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I am using windows 7 32 bit on netbook with screen resolution 1024x600.
I was launching (starting) godot_win32-1.1rc2.exe and godot has been crashed after printing "DETECTED MONITORS: 1" in command window and GUI window was freezing .
Here are some screen shoot of the problem.
godot cmd
godot crash

Thank you :D

@godotengine
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may be possible that your device does not support opengl 2.1? what kind of
chipset does it have?

On Sun, May 17, 2015 at 11:46 PM, SouSuke-Ss [email protected]
wrote:

I am using windows 7 32 bit on netbook with screen resolution 1024x600.
I was launching (starting) godot and godot has been crashed after printing
"DETECTED MONITORS: 1" in command window.Here are some screen shoot of the
problem.
Uploading godot cmd.png…
Uploading godot crash.png…


Reply to this email directly or view it on GitHub
#1933.

OkamStudio

@SouSuke-Ss
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The graphic is Intel GMA 3150.
On http://www.notebookcheck.net/Intel-Graphics-Media-Accelerator-3150.23264.0.html
stated the supported OpenGL is OpenGL 1.5.
Is there any way to run godot on this device?

@ghost
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ghost commented May 18, 2015

By the sounds of it, that particular model only supports up to OpenGL 1.4: http://forums.ppsspp.org/showthread.php?tid=5838

Someone has suggested a workaround for Windows 7, but I'm not sure how reliable it is: http://superuser.com/a/554625

@reduz
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reduz commented May 20, 2015

nope, godot does not work in this GPU due to lack of shaders, sorry about it, consider upgading your hardware

@akien-mga
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Duplicate of #156, related to #1162.

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