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alpha border issue #10632
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Is "Fix Alpha Border" turned on in your import settings? |
Yes I tried all options in the import docker, nothing fixes the issue |
Don't forget to click on "Re-import"? |
I don't think I'm that stupid :) |
Would you mind sharing your sprite? or example project? |
Oh right, in game it seems there's no problem, it's only the editor, just checked, still needs to be fixed. |
I can confirm this issue. It should be noted, however, that the sprite is not completely white, but has a significant amount of blur around the edges (which is probably causing this issue) |
me too |
So, I am that stupid, sort of. So turns out I forgot about the stroke (in inkscape) so that's why there was the dark border... sort of. That being said, after fixing the images there still seems to be a problem here. See attached project; both in editor & running game (for the complete solid white sprite - no blur): |
FIxed by #12072? |
Fixed by #12072. |
Operating system or device, Godot version, GPU Model and driver (if graphics related):
Ubuntu 17.04 - Godot v3.0.alpha.custom_build.3ae1cff
Issue description:
Sprites alpha border seems to be bit strange:
I used a completely white sprite in the example, there shouldn't be any gray outline.
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