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Fix create_instance in android GodotApp so non-editor apps can restart
Enables OS.create_instance(args) and OS.set_restart_on_exit(true, args) on android. Borrowed the logic from the editor, so it completely restarts the process so you can pass --rendering-method, --rendering-driver to switch between forward_plus, mobile, gl_compatibility etc on an exported app. Related: godotengine/godot-proposals#6423
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