Revert "Windows: Configure with --enable-btls-lib
to build BTLS dll"
#64
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This reverts commit f63f4e2.
This broke OSX ARM64 builds, and so we've been building official releases
with this commit reverted locally for a while.
See godotengine/build-containers#95 for details.
As far as I remember this change was done in support of #47 to address godotengine/godot#54758 but that didn't really work out in the end?
Another option would be to improve the code further so that it affects only Windows and not macOS, but for now I PR the revert we've been using for several months (see godotengine/build-containers@d8d17c5).