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Currently when you submit a new asset, you had to select the target Godot version from:
This is insufficient because:
You don't know if selecting 3.0 means that it will work with 3.0.4 (AFAIK it does, but it's not clear)
You don't know if selecting 3.0 means that it won't be available on 3.1 (AFAIK it's still available on 3.1, as I still see assets in my build from the master branch, but it's not clear either)
Ideally there should be a way to specify that an asset has a minimum supported version (e.g. 3.0.2), and a maximum supported branch (e.g. 3.0.x, or 3.x - while keeping the >= 3.0.2 requirement). As well as an option for "any version above min requirement", if there aren't any known compatibility breakages in current Godot version (with possibility in a later edit to restrict this max to e.g. 3.x if it happens that 4.0 is not compatible).
Another problem I foresee is that with the incoming Godot 3.1, I will have to upgrade one of my plugins to exploit features only found in 3.1... which means I either have to painstakenly multiply code paths in the plugin to support both versions (which may not always be possible since it may involve complete rewrite of some areas), or I have to upload the addon a second time with some [3.1] and [3.0] prefixes in the name?
Currently when you submit a new asset, you had to select the target Godot version from:
This is insufficient because:
3.0
means that it will work with3.0.4
(AFAIK it does, but it's not clear)3.0
means that it won't be available on3.1
(AFAIK it's still available on 3.1, as I still see assets in my build from the master branch, but it's not clear either)Ideally there should be a way to specify that an asset has a minimum supported version (e.g. 3.0.2), and a maximum supported branch (e.g. 3.0.x, or 3.x - while keeping the >= 3.0.2 requirement). As well as an option for "any version above min requirement", if there aren't any known compatibility breakages in current Godot version (with possibility in a later edit to restrict this max to e.g. 3.x if it happens that 4.0 is not compatible).
Ref #100.
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