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Fix base classes registered under Rust instead of Godot class name
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Original file line number | Diff line number | Diff line change |
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/* | ||
* This Source Code Form is subject to the terms of the Mozilla Public | ||
* License, v. 2.0. If a copy of the MPL was not distributed with this | ||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. | ||
*/ | ||
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// This file tests the presence and naming of generated symbols, not their functionality. | ||
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use crate::itest; | ||
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use godot::engine::HttpRequest; | ||
use godot::prelude::*; | ||
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pub fn run() -> bool { | ||
let mut ok = true; | ||
ok &= codegen_class_renamed(); | ||
ok &= codegen_base_renamed(); | ||
ok | ||
} | ||
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#[itest] | ||
fn codegen_class_renamed() { | ||
// Known as `HTTPRequest` in Godot | ||
let obj = HttpRequest::new_alloc(); | ||
obj.free(); | ||
} | ||
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#[itest] | ||
fn codegen_base_renamed() { | ||
// The registration is done at startup time, so it may already fail during GDExtension init. | ||
// Nevertheless, try to instantiate an object with base HttpRequest here. | ||
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let obj = Gd::with_base(|base| TestBaseRenamed { base }); | ||
let _id = obj.instance_id(); | ||
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obj.free(); | ||
} | ||
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#[derive(GodotClass)] | ||
#[class(base=HttpRequest)] | ||
pub struct TestBaseRenamed { | ||
#[base] | ||
base: Base<HttpRequest>, | ||
} | ||
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#[godot_api] | ||
impl GodotExt for TestBaseRenamed { | ||
fn init(base: Base<HttpRequest>) -> Self { | ||
TestBaseRenamed { base } | ||
} | ||
} |
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