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package carpet.commands; | ||
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import carpet.CarpetSettings; | ||
import com.mojang.brigadier.CommandDispatcher; | ||
import com.mojang.brigadier.builder.LiteralArgumentBuilder; | ||
import com.mojang.brigadier.exceptions.CommandSyntaxException; | ||
import net.minecraft.server.command.ServerCommandSource; | ||
import net.minecraft.command.arguments.EntityArgumentType; | ||
import net.minecraft.entity.player.PlayerEntity; | ||
import net.minecraft.entity.effect.StatusEffects; | ||
import net.minecraft.entity.effect.StatusEffectInstance; | ||
import net.minecraft.world.GameMode; | ||
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import static net.minecraft.server.command.CommandManager.argument; | ||
import static net.minecraft.server.command.CommandManager.literal; | ||
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public class CameraModeCommand | ||
{ | ||
public static void register(CommandDispatcher<ServerCommandSource> dispatcher) | ||
{ | ||
LiteralArgumentBuilder<ServerCommandSource> camera = literal("c"). | ||
requires((player) -> CarpetSettings.getBool("commandCameramode")). | ||
executes((c) -> cameraMode(c.getSource(), c.getSource().getPlayer())). | ||
then(argument("player", EntityArgumentType.player()). | ||
executes( (c) -> cameraMode(c.getSource(), EntityArgumentType.getPlayer(c, "player")))); | ||
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LiteralArgumentBuilder<ServerCommandSource> survival = literal("s"). | ||
requires((player) -> CarpetSettings.getBool("commandCameramode")). | ||
executes((c) -> survivalMode( | ||
c.getSource(), | ||
c.getSource().getPlayer())). | ||
then(argument("player", EntityArgumentType.player()). | ||
executes( (c) -> survivalMode(c.getSource(), EntityArgumentType.getPlayer(c, "player")))); | ||
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dispatcher.register(camera); | ||
dispatcher.register(survival); | ||
} | ||
private static boolean iCanHasPermissions(ServerCommandSource source, PlayerEntity player) | ||
{ | ||
try | ||
{ | ||
return source.hasPermissionLevel(2) || source.getPlayer() == player; | ||
} | ||
catch (CommandSyntaxException e) | ||
{ | ||
return true; // shoudn't happen because server has all permissions anyways | ||
} | ||
} | ||
private static int cameraMode(ServerCommandSource source, PlayerEntity player) | ||
{ | ||
if (!(iCanHasPermissions(source, player))) return 0; | ||
player.setGameMode(GameMode.SPECTATOR); | ||
player.addPotionEffect(new StatusEffectInstance(StatusEffects.NIGHT_VISION, 999999, 0, false, false)); | ||
player.addPotionEffect(new StatusEffectInstance(StatusEffects.CONDUIT_POWER, 999999, 0, false, false)); | ||
return 1; | ||
} | ||
private static int survivalMode(ServerCommandSource source, PlayerEntity player) | ||
{ | ||
if (!(iCanHasPermissions(source, player))) return 0; | ||
player.setGameMode(GameMode.SURVIVAL); | ||
player.removePotionEffect(StatusEffects.NIGHT_VISION); | ||
player.removePotionEffect(StatusEffects.CONDUIT_POWER); | ||
return 1; | ||
} | ||
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} |
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package carpet.commands; | ||
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import carpet.CarpetSettings; | ||
import carpet.utils.Messenger; | ||
import com.google.common.collect.Lists; | ||
import com.mojang.brigadier.CommandDispatcher; | ||
import com.mojang.brigadier.builder.LiteralArgumentBuilder; | ||
import com.mojang.brigadier.arguments.IntegerArgumentType; | ||
import net.minecraft.block.Block; | ||
import net.minecraft.block.pattern.CachedBlockPosition; | ||
import net.minecraft.server.command.ServerCommandSource; | ||
import net.minecraft.command.arguments.BlockPosArgumentType; | ||
import net.minecraft.command.arguments.BlockPredicateArgumentType; | ||
import net.minecraft.command.arguments.BlockStateArgument; | ||
import net.minecraft.command.arguments.BlockStateArgumentType; | ||
import net.minecraft.inventory.Inventory; | ||
import net.minecraft.block.entity.BlockEntity; | ||
import net.minecraft.util.math.BlockPos; | ||
import net.minecraft.server.world.ServerWorld; | ||
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import java.util.List; | ||
import java.util.function.Predicate; | ||
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import static net.minecraft.server.command.CommandManager.argument; | ||
import static net.minecraft.server.command.CommandManager.literal; | ||
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public class DrawCommand | ||
{ | ||
public static void register(CommandDispatcher<ServerCommandSource> dispatcher) | ||
{ | ||
LiteralArgumentBuilder<ServerCommandSource> command = literal("draw"). | ||
requires((player) -> CarpetSettings.getBool("commandDraw")). | ||
then(literal("sphere"). | ||
then(argument("center",BlockPosArgumentType.create()). | ||
then(argument("radius",IntegerArgumentType.integer(1)). | ||
then(argument("block",BlockStateArgumentType.create()). | ||
executes((c)-> drawCircle( | ||
c.getSource(), | ||
BlockPosArgumentType.getBlockPos(c, "center"), | ||
IntegerArgumentType.getInteger(c, "radius"), | ||
BlockStateArgumentType.getBlockState (c,"block"), | ||
null | ||
) | ||
). | ||
then(literal("replace"). | ||
then(argument("filter",BlockPredicateArgumentType.create()) | ||
.executes((c)-> drawCircle( | ||
c.getSource(), | ||
BlockPosArgumentType.getBlockPos(c, "center"), | ||
IntegerArgumentType.getInteger(c, "radius"), | ||
BlockStateArgumentType.getBlockState(c,"block"), | ||
BlockPredicateArgumentType.getBlockPredicate(c, | ||
"filter") | ||
)))))))); | ||
dispatcher.register(command); | ||
} | ||
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private static int drawCircle(ServerCommandSource source, BlockPos pos, int radius, BlockStateArgument block, | ||
Predicate<CachedBlockPosition> replacement) | ||
{ | ||
return drawCircle(source, pos, (double)radius, (double)radius, (double)radius, block, replacement, false); | ||
} | ||
private static int drawCircle(ServerCommandSource source, BlockPos pos, double radiusX, double radiusY, double radiusZ, | ||
BlockStateArgument block, Predicate<CachedBlockPosition> replacement, boolean solid) | ||
{ | ||
int affected = 0; | ||
ServerWorld world = source.getWorld(); | ||
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radiusX += 0.5; | ||
radiusY += 0.5; | ||
radiusZ += 0.5; | ||
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final double invRadiusX = 1 / radiusX; | ||
final double invRadiusY = 1 / radiusY; | ||
final double invRadiusZ = 1 / radiusZ; | ||
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final int ceilRadiusX = (int) Math.ceil(radiusX); | ||
final int ceilRadiusY = (int) Math.ceil(radiusY); | ||
final int ceilRadiusZ = (int) Math.ceil(radiusZ); | ||
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BlockPos.Mutable mbpos = new BlockPos.Mutable(pos); | ||
List<BlockPos> list = Lists.newArrayList(); | ||
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double nextXn = 0; | ||
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forX: for (int x = 0; x <= ceilRadiusX; ++x) { | ||
final double xn = nextXn; | ||
nextXn = (x + 1) * invRadiusX; | ||
double nextYn = 0; | ||
forY: for (int y = 0; y <= ceilRadiusY; ++y) { | ||
final double yn = nextYn; | ||
nextYn = (y + 1) * invRadiusY; | ||
double nextZn = 0; | ||
forZ: for (int z = 0; z <= ceilRadiusZ; ++z) { | ||
final double zn = nextZn; | ||
nextZn = (z + 1) * invRadiusZ; | ||
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double distanceSq = lengthSq(xn, yn, zn); | ||
if (distanceSq > 1) { | ||
if (z == 0) { | ||
if (y == 0) { | ||
break forX; | ||
} | ||
break forY; | ||
} | ||
break forZ; | ||
} | ||
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if (!solid) { | ||
if (lengthSq(nextXn, yn, zn) <= 1 && lengthSq(xn, nextYn, zn) <= 1 && lengthSq(xn, yn, nextZn) <= 1) { | ||
continue; | ||
} | ||
} | ||
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for (int xmod = -1; xmod < 2; xmod+= 2) | ||
{ | ||
for (int ymod = -1; ymod < 2; ymod += 2) | ||
{ | ||
for (int zmod = -1; zmod < 2; zmod += 2) | ||
{ | ||
mbpos.set(pos.getX()+xmod*x, pos.getY()+ymod*y, pos.getZ()+zmod*z); | ||
if (replacement == null || replacement.test( | ||
new CachedBlockPosition( world, mbpos, true))) | ||
{ | ||
BlockEntity tileentity = world.getBlockEntity(mbpos); | ||
if (tileentity instanceof Inventory) | ||
{ | ||
((Inventory)tileentity).clear(); | ||
} | ||
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if (block.setBlockState( | ||
world, | ||
mbpos, | ||
2 | (CarpetSettings.getBool("fillUpdates") ?0:1024) | ||
)) | ||
{ | ||
list.add(mbpos.toImmutable()); | ||
++affected; | ||
} | ||
} | ||
} | ||
} | ||
} | ||
} | ||
} | ||
} | ||
if (CarpetSettings.getBool("fillUpdates")) | ||
{ | ||
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for (BlockPos blockpos1 : list) | ||
{ | ||
Block blokc = world.getBlockState(blockpos1).getBlock(); | ||
world.updateNeighbors(blockpos1, blokc); // or always version???? | ||
} | ||
} | ||
Messenger.m(source, "gi Filled "+affected+" blocks"); | ||
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return 1; | ||
} | ||
private static double lengthSq(double x, double y, double z) | ||
{ | ||
return (x * x) + (y * y) + (z * z); | ||
} | ||
} |
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src/main/java/net/fabricmc/example/mixin/ExampleMixin.java
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