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Bug: Crash on mission accept screen (kids-1712) #1282

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merged 4 commits into from
Nov 26, 2024

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Daniela510
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@Daniela510 Daniela510 commented Nov 26, 2024

Summary by CodeRabbit

  • New Features

    • Enhanced the MissionAcceptanceScreen with improved animations and visual feedback.
    • Added analytics logging for button release events.
  • Bug Fixes

    • Adjusted the fallback behavior for unrecognized country codes to default to the Netherlands.
  • Style

    • Updated the initial background color of the MissionAcceptanceScreen for a better visual presentation.

@Daniela510 Daniela510 requested a review from a team as a code owner November 26, 2024 10:12
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coderabbitai bot commented Nov 26, 2024

Walkthrough

The pull request introduces changes to two files. In lib/core/enums/country.dart, the fromCode method in the Country enum has been modified to return Country.nl instead of Country.unknown when an unrecognized country code is encountered. In lib/features/family/features/bedtime/presentation/pages/mission_acceptance_screen.dart, several updates enhance the MissionAcceptanceScreen class, including a new import, changes to the background color, adjustments to the widget tree structure, and the addition of analytics logging in the handleButtonReleased method.

Changes

File Change Summary
lib/core/enums/country.dart Modified fromCode method to return Country.nl instead of Country.unknown for unrecognized codes.
lib/features/family/features/bedtime/presentation/pages/mission_acceptance_screen.dart Added import for utils.dart, updated background color, modified widget tree structure, refined animation logic, and added analytics logging in handleButtonReleased.

Possibly related PRs

  • Feature: accept mission screen (KIDS-1618) #1274: The changes in the main PR regarding the Country enum and the fromCode method are related to the new familyMissionAcceptanceScreenAcceptLongPressReleaseToAccept event added in the retrieved PR, as both involve handling user interactions and default values in the context of mission acceptance.

Suggested reviewers

  • TammiLion
  • MaikelStuivenberg

Poem

In the meadow where rabbits play,
Changes hop in a bright new way.
From unknown lands to Dutch delight,
Our screens now dance with colors bright.
With every click and every cheer,
We celebrate updates, oh so dear! 🐰✨


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@github-actions github-actions bot added the bug Something isn't working label Nov 26, 2024
@@ -109,16 +110,16 @@ class _MissionAcceptanceScreenState extends State<MissionAcceptanceScreen>
return SafeArea(
child: BaseStateConsumer(
cubit: _cubit,
onInitial: (context) => Container(color: Colors.black),
onInitial: (context) => Container(color: FamilyAppTheme.secondary10),
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😍

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Actionable comments posted: 1

🧹 Outside diff range and nitpick comments (3)
lib/features/family/features/bedtime/presentation/pages/mission_acceptance_screen.dart (3)

118-125: Consider responsive positioning for the moon image

While the explicit positioning at (0,0) works, consider making it responsive to different screen sizes. You could use MediaQuery.sizeOf(context) like other widgets in this file.

 Positioned(
-  left: 0,
-  top: 0,
+  left: MediaQuery.sizeOf(context).width * 0.05,
+  top: MediaQuery.sizeOf(context).height * 0.05,
   child: FadeTransition(

Line range hint 83-84: Remove debug print statements

Debug print statements should be removed before merging to production.

-    print('before enter animation started');
     _enterAnimationController
       ..addStatusListener((status) {
         if (status == AnimationStatus.completed) {
-          print('enter animation completed');
           setState(() {
             enterAnimationCompleted = true;
           });

Also applies to: 86-91


Line range hint 183-185: Document or implement empty callbacks

The onAvatarTapped callback is commented as "nothing". Either document why it's intentionally empty or remove it if not needed.

-                    onAvatarTapped: (int index) {
-                      //nothing
-                    },
+                    onAvatarTapped: null, // Avatar interaction disabled during mission acceptance

Also applies to: 209-211

📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

📥 Commits

Reviewing files that changed from the base of the PR and between 0825f3b and 6909640.

📒 Files selected for processing (2)
  • lib/core/enums/country.dart (1 hunks)
  • lib/features/family/features/bedtime/presentation/pages/mission_acceptance_screen.dart (2 hunks)
🔇 Additional comments (3)
lib/features/family/features/bedtime/presentation/pages/mission_acceptance_screen.dart (3)

12-12: LGTM: Import required for theme access

The new import is correctly added and necessary for accessing the FamilyAppTheme constants.


Line range hint 269-275: LGTM: Analytics properly implemented

The analytics event is correctly logged only when the long press is completed, providing accurate user interaction tracking.


113-113: Verify contrast with text elements

The background color change from black to FamilyAppTheme.secondary10 might affect text readability. Please ensure sufficient contrast with text elements, especially the white text used in TitleLargeText widgets.

✅ Verification successful

Background color change has sufficient contrast with text elements

The background color FamilyAppTheme.secondary10 is defined as Color(0xFF002020), which is a very dark teal color (almost black). The text elements in the mission acceptance screen use Colors.white explicitly, ensuring high contrast. This color combination provides excellent readability and meets accessibility standards.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Search for other usages of secondary10 to understand its contrast implications
rg "secondary10" --type dart

Length of output: 557


Script:

#!/bin/bash
# Let's check the color definition and any text elements used with this background
ast-grep --pattern 'Color(0xFF002020)'

# Check for any text widgets or styles used in the mission acceptance screen
rg -B 2 -A 2 "Text|style:" lib/features/family/features/bedtime/presentation/pages/mission_acceptance_screen.dart

# Check theme definitions for text colors
rg "text|Text" lib/features/family/utils/family_app_theme.dart

Length of output: 2089

lib/core/enums/country.dart Show resolved Hide resolved
@Daniela510 Daniela510 merged commit d03e1eb into develop Nov 26, 2024
1 check passed
@Daniela510 Daniela510 deleted the bug/kids-1712-crash-on-mission-accept-screen branch November 26, 2024 10:26
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2 participants