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Different Ways to Jump Bug as of 15/01/2025

Comparison

Method Works on Any Height Easier Timing Does not require Special Binds Isn't Cheeto
Manual JB
Desubticked Manual JB
Desubticked JB Radio Bind
Subticked JB Wooting DKS Bind
Subticked JB Macro Bind
Desubticked JB Macro Bind
Desubticked JB sv_cheats 1 Async Exploit

Methods:

1. Manual JB

  • Description: Use regular binds like +duck and +jump. Start scrolling your mouse wheel before landing and simply unduck.
  • Pros:
    • Works on any height
    • No special configurations needed
  • Cons:
    • Requires precise timing for unduck and jump in the same subtick
    • Timing varies based on height and tick alignment

2. Desubticked Manual JB

  • Description: Uses desubticked binds to provide a buffer for better timing. Start scrolling your mouse wheel before landing and simply unduck.
  • Configuration:

autoexec.cfg

bind ctrl "-ctrl"
bind mwheeldown "+j"

alias +j "echo "+j" | exec"
alias -j "echo "-j" | exec"
alias +ctrl "echo "+ctrl" | exec"
alias -ctrl "echo "-ctrl" | exec"

+j.cfg

jump 1 0 0; clear

-j.cfg

jump -999 0 0; clear

+ctrl.cfg

duck 1 0 0; clear

-ctrl.cfg

duck -999 0 0; clear
  • Pros:
    • Easier timing with +/-16ms buffer
  • Cons:
    • Inconsistent due to human error
    • Restricted to 64-tick heights

3. Desubticked JB Radio Bind

  • Description: Uses radial binds for multibind support. Once in optimal JB height press and release your KEY bind (bind will execute once you let go of the key).
  • Configuration:

autoexec.cfg

bind KEY +radialradio1 //replace KEY with your desired key like mouse5
cl_radialmenu_deadzone_size 0
cl_radial_radio_tab_1_text_1 cmd";duck -999 0 0; jump 1 0 0; jump -999 0 0;
cl_radial_radio_tab_1_text_2 cmd";duck -999 0 0; jump 1 0 0; jump -999 0 0;
cl_radial_radio_tab_1_text_3 cmd";duck -999 0 0; jump 1 0 0; jump -999 0 0;
cl_radial_radio_tab_1_text_4 cmd";duck -999 0 0; jump 1 0 0; jump -999 0 0;
cl_radial_radio_tab_1_text_5 cmd";duck -999 0 0; jump 1 0 0; jump -999 0 0;
cl_radial_radio_tab_1_text_6 cmd";duck -999 0 0; jump 1 0 0; jump -999 0 0;
cl_radial_radio_tab_1_text_7 cmd";duck -999 0 0; jump 1 0 0; jump -999 0 0;
cl_radial_radio_tab_1_text_8 cmd";duck -999 0 0; jump 1 0 0; jump -999 0 0;
  • Pros:
    • Easier timing with +/-16ms buffer
    • Engine-level multibind
  • Cons:
    • Unusual bind, requires practice
    • Restricted to 64-tick heights
    • Cant look around while bind is pressed in

4. Subticked JB Wooting DKS Bind

  • Description: Set up a Wooting DKS bind to press duck on the way in and press jump on the way up. Use KEY to duck and once in optimal JB height simply release KEY.
  • Configuration: autoexec.cfg
bind KEY "+duck" //replace KEY with your desired key like "alt"

image

  • Pros:
    • Works on any height
  • Cons:
    • Timing varies based on height
    • Considered cheeto
    • Requires Wooting Keyboard

5. Subticked JB Macro Bind

  • Description: Set up macros to press unduck and jump simultaneously. Once in optimal JB height press your macro key.
  • Configuration: autoexec.cfg
bind KEY1 "duck -999 0 0" //replace KEY1 with your desired key like "o"
bind KEY2 "+jump" //replace KEY2 with your desired key like "i"
  • Pros:
    • Works on any height
  • Cons:
    • Timing varies based on height
    • Considered cheeto

6. Desubticked JB Macro Bind

  • Description: Similar to the subticked method but uses desubticked binds. Once in optimal JB height press your macro key.
  • Configuration: autoexec.cfg
bind KEY1 "-ctrl" //replace KEY1 with your desired key like "o"
bind KEY2 "+j" //replace KEY2 with your desired key like "i"

alias +j "echo "+j" | exec"
alias -j "echo "-j" | exec"
alias +ctrl "echo "+ctrl" | exec"
alias -ctrl "echo "-ctrl" | exec"

+j.cfg

jump 1 0 0; clear

-j.cfg

jump -999 0 0; clear

+ctrl.cfg

duck 1 0 0; clear

-ctrl.cfg

duck -999 0 0; clear
  • Pros:
    • +/-16ms timing buffer
  • Cons:
    • Restricted to 64-tick heights
    • Considered cheeto

7. Desubticked JB Async Exploit (sv_cheats 1)

  • Description: Uses an exploit to bypass sv_cheats 1 and asynchronously execute a COD4 like sleep cfg (flashbacks :aware:).
  • Reference: Steam Guide
  • Pros:
    • Easier timing and multibind support
  • Cons:
    • Requires to make use of exec_async which is usually locked behind sv_cheats 1 unless executed from the lobby
    • Considered cheeto and can be misused to various other movement automation shenanigans like autohop or a movement recorder
    • Restricted to 64-tick heights
    • Needs manual reexecution after a certain amount of time
    • Input consistency is FPS related

Note

"Restricted to 64-tick heights" can be worked around by using a LJ bind to manipulate the takeoff height and therefore make the tick align the optimal JB bind height

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