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Fix limits interface on web. #4107

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104 changes: 53 additions & 51 deletions wgpu/src/backend/web.rs
Original file line number Diff line number Diff line change
Expand Up @@ -725,6 +725,58 @@ fn map_wgt_limits(limits: web_sys::GpuSupportedLimits) -> wgt::Limits {
}
}

fn map_js_sys_limits(limits: &wgt::Limits) -> js_sys::Object {
let object = js_sys::Object::new();

macro_rules! set_properties {
(($from:expr) => ($on:expr) : $(($js_ident:ident, $rs_ident:ident)),* $(,)?) => {
$(
::js_sys::Reflect::set(
&$on,
&::wasm_bindgen::JsValue::from(stringify!($js_ident)),
// TODO: Numbers may be bigger than u32!
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&::wasm_bindgen::JsValue::from($from.$rs_ident as f64)
)
.expect("Setting Object properties should never fail.");
)*
}
}

set_properties![
(limits) => (object):
(maxTextureDimension1D, max_texture_dimension_1d),
(maxTextureDimension2D, max_texture_dimension_2d),
(maxTextureDimension3D, max_texture_dimension_3d),
(maxTextureArrayLayers, max_texture_array_layers),
(maxBindGroups, max_bind_groups),
(maxBindingsPerBindGroup, max_bindings_per_bind_group),
(maxDynamicUniformBuffersPerPipelineLayout, max_dynamic_uniform_buffers_per_pipeline_layout),
(maxDynamicStorageBuffersPerPipelineLayout, max_dynamic_storage_buffers_per_pipeline_layout),
(maxSampledTexturesPerShaderStage, max_sampled_textures_per_shader_stage),
(maxSamplersPerShaderStage, max_samplers_per_shader_stage),
(maxStorageBuffersPerShaderStage, max_storage_buffers_per_shader_stage),
(maxStorageTexturesPerShaderStage, max_storage_textures_per_shader_stage),
(maxUniformBuffersPerShaderStage, max_uniform_buffers_per_shader_stage),
(maxUniformBufferBindingSize, max_uniform_buffer_binding_size),
(maxStorageBufferBindingSize, max_storage_buffer_binding_size),
(minUniformBufferOffsetAlignment, min_uniform_buffer_offset_alignment),
(minStorageBufferOffsetAlignment, min_storage_buffer_offset_alignment),
(maxVertexBuffers, max_vertex_buffers),
(maxBufferSize, max_buffer_size),
(maxVertexAttributes, max_vertex_attributes),
(maxVertexBufferArrayStride, max_vertex_buffer_array_stride),
(maxInterStageShaderComponents, max_inter_stage_shader_components),
(maxComputeWorkgroupStorageSize, max_compute_workgroup_storage_size),
(maxComputeInvocationsPerWorkgroup, max_compute_invocations_per_workgroup),
(maxComputeWorkgroupSizeX, max_compute_workgroup_size_x),
(maxComputeWorkgroupSizeY, max_compute_workgroup_size_y),
(maxComputeWorkgroupSizeZ, max_compute_workgroup_size_z),
(maxComputeWorkgroupsPerDimension, max_compute_workgroups_per_dimension),
];

object
}

type JsFutureResult = Result<wasm_bindgen::JsValue, wasm_bindgen::JsValue>;

fn future_request_adapter(
Expand Down Expand Up @@ -1056,57 +1108,7 @@ impl crate::context::Context for Context {

// TODO: Migrate to a web_sys api.
// See https://github.com/rustwasm/wasm-bindgen/issues/3587
let limits_object = {
let object = js_sys::Object::new();

macro_rules! set_properties {
(($from:expr) => ($on:expr) : $(($js_ident:ident, $rs_ident:ident)),* $(,)?) => {
$(
::js_sys::Reflect::set(
&$on,
&::wasm_bindgen::JsValue::from(stringify!($js_ident)),
// TODO: Numbers may be bigger than u32!
&::wasm_bindgen::JsValue::from($from.$rs_ident as f64)
)
.expect("Setting Object properties should never fail.");
)*
}
}

set_properties![
(desc.limits) => (object):
(maxTextureDimension1D, max_texture_dimension_1d),
(maxTextureDimension2D, max_texture_dimension_2d),
(maxTextureDimension3D, max_texture_dimension_3d),
(maxTextureArrayLayers, max_texture_array_layers),
(maxBindGroups, max_bind_groups),
(maxBindingsPerBindGroup, max_bindings_per_bind_group),
(maxDynamicUniformBuffersPerPipelineLayout, max_dynamic_uniform_buffers_per_pipeline_layout),
(maxDynamicStorageBuffersPerPipelineLayout, max_dynamic_storage_buffers_per_pipeline_layout),
(maxSampledTexturesPerShaderStage, max_sampled_textures_per_shader_stage),
(maxSamplersPerShaderStage, max_samplers_per_shader_stage),
(maxStorageBuffersPerShaderStage, max_storage_buffers_per_shader_stage),
(maxStorageTexturesPerShaderStage, max_storage_textures_per_shader_stage),
(maxUniformBuffersPerShaderStage, max_uniform_buffers_per_shader_stage),
(maxUniformBufferBindingSize, max_uniform_buffer_binding_size),
(maxStorageBufferBindingSize, max_storage_buffer_binding_size),
(minUniformBufferOffsetAlignment, min_uniform_buffer_offset_alignment),
(minStorageBufferOffsetAlignment, min_storage_buffer_offset_alignment),
(maxVertexBuffers, max_vertex_buffers),
(maxBufferSize, max_buffer_size),
(maxVertexAttributes, max_vertex_attributes),
(maxVertexBufferArrayStride, max_vertex_buffer_array_stride),
(maxInterStageShaderComponents, max_inter_stage_shader_components),
(maxComputeWorkgroupStorageSize, max_compute_workgroup_storage_size),
(maxComputeInvocationsPerWorkgroup, max_compute_invocations_per_workgroup),
(maxComputeWorkgroupSizeX, max_compute_workgroup_size_x),
(maxComputeWorkgroupSizeY, max_compute_workgroup_size_y),
(maxComputeWorkgroupSizeZ, max_compute_workgroup_size_z),
(maxComputeWorkgroupsPerDimension, max_compute_workgroups_per_dimension),
];

object
};
let limits_object = map_js_sys_limits(&desc.limits);

js_sys::Reflect::set(
&mapped_desc,
Expand Down