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[wayland] crash in eglTerminate on program exit #4650
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I've also observed these for a while. They can be avoided by requesting an instance with |
I tested and this problem is Wayland exclusive. If I log out, log back in to "Ubuntu with xorg", and repeat the tests, I do not get the crash in either 0.16 or 0.18. |
Since not all systems have Vulkan, surely you want to include support for the GL backend? |
Yeah, YMMV. All systems I care about do support Vulkan, and I believe the GL backend has some other bugs too, so turning it off made sense. |
Issue still happens in 0.20: Didn't happen in 0.19 because of another bug :/ |
FYI Still a thing in 23.0.1. Thankfully quite easy to workaround by changing the drop order of
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A test program that uses many wgpu features, but otherwise is fairly simple, segfaults on exit when run with winit 0.29. I don't know if this is a winit problem or a wgpu problem but wgpu_hal is in the gdb backtrace. I'm filing here first.
The GDB backtrace looks like
DETAILS/REPRO
I have a project https://github.com/mcclure/webgpu-tutorial-rs . As the name suggests, it is a (mostly finished) WebGPU tutorial application. It is based on the hello-triangle example.
As of a few days ago, commit a8e1516 was running wgpu 0.16 and winit 0.29-beta (a very early 0.29 beta, so that it had still the 0.28 API surface). This week, I attempted to upgrade. In commit 50c079e I upgraded to winit 0.29 final (while keeping wgpu fixed at 0.16). This had the effect of making the application segfault at close time. Because 0.16 is old, I upgraded to wgpu 0.18. This lead to a different problem #4630, fixed in PR #4635. Because I am trying to test with 0.18 I backported to 0.18 in PR #4649 which you can find the example code for in branch webgpu-tutorial-0.18-fork. You can test by checking out the webgpu-tutorial-0.18-fork branch and running cargo run (or commit 50c079e for the 0.16 version). Warning: When run successfully, this example has audio which currently may be somewhat loud.
Notice I select rwh_05 in Cargo.toml as directed by the wgpu matrix channel.
Platform
I am running with Rust 1.73.0 on Ubuntu 23.10 with Wayland and an almost entirely stock desktop environment. I am on a "Lenovo ThinkPad T14 Gen 3" with gpu "AMD Ryzen™ 5 PRO 6650U with Radeon™ Graphics × 12". The failure occurs 100% of the time. I have not tested on other platforms.
Both the 0.16 and 0.18 wgpu branch implicated wgpu_hal in the bt, though I don't think they were the same bt.
Expected behavior
In Rust, even if I do something wrong, I should get a panic with a clear error message rather than a segfault.
Note
I would be happy to file this bug on winit instead (since it was upgrading winit, not upgrading wgpu, that caused the problem) but I need to be able to plausibly say "I asked wgpu and they said it's not their fault (even though their frames are all over the gdb stack)".
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