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Accept only vec3 (not vecN) for the cross built-in #4590

Accept only vec3 (not vecN) for the cross built-in

Accept only vec3 (not vecN) for the cross built-in #4590

Triggered via pull request August 28, 2024 13:32
Status Success
Total duration 1m 40s
Artifacts

shaders.yml

on: pull_request
Validate: HLSL
1m 29s
Validate: HLSL
Validate: MSL
29s
Validate: MSL
Validate: SPIR-V/GLSL/DOT/WGSL
1m 27s
Validate: SPIR-V/GLSL/DOT/WGSL
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