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rename breakpad command to make more sense
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PlasmaDev5 committed Dec 27, 2024
1 parent 99af459 commit 7c45895
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions plugin-dev/Source/Sentry/Sentry.Build.cs
Original file line number Diff line number Diff line change
Expand Up @@ -423,8 +423,8 @@ private bool IsUnixPlatform(UnrealTargetPlatform platform) {

public class Sentry : ModuleRules
{
[CommandLine("-usebreakpad")]
public bool bUseBreakpad = false;
[CommandLine("-forceBreakpad")]
public bool bForceBreakpad = false;

public Sentry(ReadOnlyTargetRules Target) : base(Target)
{
Expand Down Expand Up @@ -502,7 +502,7 @@ public Sentry(ReadOnlyTargetRules Target) : base(Target)
PublicDefinitions.Add("USE_SENTRY_NATIVE=1");
PublicDefinitions.Add("SENTRY_BUILD_STATIC=1");

if (bUseBreakpad)
if (bForceBreakpad)
{
PublicDefinitions.Add("USE_SENTRY_BREAKPAD=1");
}
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