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chore: check if Android API 30 crashes without Sentry
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vaind committed May 17, 2022
1 parent 1db2fa4 commit 4abd9c8
Showing 1 changed file with 11 additions and 14 deletions.
25 changes: 11 additions & 14 deletions .github/workflows/ci.yml
Original file line number Diff line number Diff line change
Expand Up @@ -238,20 +238,20 @@ jobs:
- name: Build without Sentry SDK
run: sudo pwsh ./test/Scripts.Integration.Test/integration-build-project.ps1 -UnityPath "${{ env.UNITY_PATH }}" -Platform "${{ matrix.platform }}"

- name: Download UPM package
uses: vaind/download-artifact@989a39a417730897d098ab11c34e49ac4e13ed70
with:
name: ${{ github.sha }}
wait-timeout: 3600
# - name: Download UPM package
# uses: vaind/download-artifact@989a39a417730897d098ab11c34e49ac4e13ed70
# with:
# name: ${{ github.sha }}
# wait-timeout: 3600

- name: Extract UPM package
run: sudo pwsh ./test/Scripts.Integration.Test/integration-extract-package.ps1
# - name: Extract UPM package
# run: sudo pwsh ./test/Scripts.Integration.Test/integration-extract-package.ps1

- name: Add Sentry to the project
run: sudo pwsh ./test/Scripts.Integration.Test/integration-update-sentry.ps1 -UnityPath "${{ env.UNITY_PATH }}" -Platform "${{ matrix.platform }}"
# - name: Add Sentry to the project
# run: sudo pwsh ./test/Scripts.Integration.Test/integration-update-sentry.ps1 -UnityPath "${{ env.UNITY_PATH }}" -Platform "${{ matrix.platform }}"

- name: Build with Sentry SDK
run: sudo pwsh ./test/Scripts.Integration.Test/integration-build-project.ps1 -UnityPath "${{ env.UNITY_PATH }}" -Platform "${{ matrix.platform }}"
# - name: Build with Sentry SDK
# run: sudo pwsh ./test/Scripts.Integration.Test/integration-build-project.ps1 -UnityPath "${{ env.UNITY_PATH }}" -Platform "${{ matrix.platform }}"

- name: Prepare for upload
run: |
Expand Down Expand Up @@ -368,9 +368,6 @@ jobs:
# API 21 is no longer supported since Unity 2021.2.10f1
- api-level: 21
unity-version: '2021'
# Smoke test currently crashes on API 30 with Unity 2021 build on CI, see issue #719
- api-level: 30
unity-version: '2021'
defaults:
run:
shell: pwsh
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