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Sending events to multiple projects at same time issue #216
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@AlexandruSpotMe Hey, I will look into this and you are probably right, there might be a problem with the filemanager not knowing which event to send. |
Ok, so I was thinking about how to tackle this problem. Regarding crash handling; Sooo this problem makes it somewhat unnecessary/invalid to fix it since we never can fully support all scenarios. If you just want to send generic, non crash events, it works right now, so not sure where to go from here. |
Yes it works for my generic non-crash events , until the send request fails and they get stored, then they will be send to all projects instead of just the desired one - making it essentially not usable unless i do events management on my end. :( The crash is as you described. They get sent to both clients. Regarding a possible fix here: as you said I understand if it's too many changes / out of scope. Maybe in a future version ? |
🤔 In that case, only Still, the problem remains that if both So yes the solution is to document it properly and implement the rest as I proposed. |
Hey so here's a quick update on the issue. |
* fix: SentryFilemanager will create folder depending on dsn Fixes #216 * ci: Update to new xcode9.2 image * meta: Remove unused code
Hey @AlexandruSpotMe Sorry, it took so long, a bug forced us to implement the change we discussed in this ticket. |
Platform:
Swift:
sentry-cocoa installed with:
Version of sentry-cocoa:
3.x.x
I have following issue:
I would like to send specific events to different projects. I have 2 sentry clients and i create events that i only send to one or the other. All the events go on both projects.
If instead of
storeEvent
I usesendEvent
it's all good, but I needstoreEvent
since the user does not always have internet accessLooking at file manager it seems this was never intended to work. Is this something that might be implemented ?
Steps to reproduce:
SentryClient1
SentryClient2
SentryEvent
storeEvent
)Actual result:
Expected result:
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