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test: move the slow load test from SDK to sample app code (#3777)
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Samples/iOS-Swift/iOS-Swift/Profiling/NSObject+SentryAppSetup.h
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#import <Foundation/Foundation.h> | ||
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NS_ASSUME_NONNULL_BEGIN | ||
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/** | ||
* A category that overrides its `+[load]` method to deliberately take a long time to run, so we can | ||
* see it show up in profile stack traces. Categories' `+[load]` methods are guaranteed to be called | ||
* after all of a module's normal class' overrides, so we can be confident the ordering will always | ||
* have started the launch profiler by the time this runs. This must be done in Objective-C because | ||
* Swift does not allow implementation of `NSObject.load()`. | ||
*/ | ||
@interface | ||
NSObject (SentryAppSetup) | ||
@end | ||
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NS_ASSUME_NONNULL_END |
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Samples/iOS-Swift/iOS-Swift/Profiling/NSObject+SentryAppSetup.m
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#import "NSObject+SentryAppSetup.h" | ||
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@implementation | ||
NSObject (SentryAppSetup) | ||
+ (void)load | ||
{ | ||
NSLog(@"[iOS-Swift] Starting app launch work"); | ||
if ([NSProcessInfo.processInfo.arguments containsObject:@"--io.sentry.slow-load-method"]) { | ||
NSMutableString *a = [NSMutableString string]; | ||
// 1,000,000 iterations takes about 225 milliseconds in the iPhone 15 simulator on an | ||
// M2 macbook pro; we might have to adapt this for CI | ||
for (NSUInteger i = 0; i < 4000000; i++) { | ||
[a appendFormat:@"%d", arc4random() % 12345]; | ||
} | ||
} | ||
NSLog(@"[iOS-Swift] Finishing app launch work"); | ||
} | ||
@end |
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