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add 4.23 compile rules
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getnamo committed Sep 12, 2019
1 parent 9b8ca77 commit 665e4b2
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Showing 2 changed files with 5 additions and 1 deletion.
2 changes: 1 addition & 1 deletion SocketIOClient.uplugin
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0.25",
"VersionName": "1.0.26",
"EngineVersion" : "4.22.0",
"FriendlyName": "Socket.IO Client",
"Description": "Real-time networking library Socket.IO Client usable from blueprints and c++.",
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4 changes: 4 additions & 0 deletions Source/CoreUtility/Private/CoreUtilityBPLibrary.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -241,7 +241,11 @@ void UCoreUtilityBPLibrary::SetSoundWaveFromWavBytes(USoundWaveProcedural* InSou
TFuture<UTexture2D*> UCoreUtilityBPLibrary::Conv_BytesToTexture_Async(const TArray<uint8>& InBytes)
{
//Running this on a background thread
#if ENGINE_MINOR_VERSION < 23
return Async<UTexture2D*>(EAsyncExecution::Thread,[InBytes]
#else
return Async(EAsyncExecution::Thread, [InBytes]
#endif
{
//Create wrapper pointer we can share easily across threads
struct FDataHolder
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