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3D KML add height for display #3678
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@oterral do you see a way to do that ? |
Here an example of the Cesium hack for Polyline:
You see a small line of 30m width because the 2d line was 30 pixel width The idea would be to improve this hack if possible and do the same hack in ol3-cesium. |
Just saw, if we get the corridor object. We can modify the width of the corridor on-the-fly |
when do we have an ETA for this? |
hi oli |
Just put |
If did a find and replace of 0 to 1 but no success for the file above |
That's what I did and it works |
https://gist.githubusercontent.com/davidoesch/07f308570b11e1e8e1e8bcbdfb4d6e22/raw/450c41f9ec64f584458ed949b421cac7003b26f2/3dwandern.kml does not work in PROD or INT nor in 2d or 3d https://mf-chsdi3.int.bgdi.ch/shorten/712426c1ac on win7 chrome |
You can't load via GIST because it returns a bad-formed XML file with text at the beginning. |
I make it work with another KML. |
Remove the line in file:
|
Remove also the <script> tag in it. |
@davidoesch it works without |
@davidoesch @gjn draw clamped to ground see |
ok,, perfect!!! When will this be in prod? next deploy? |
update? |
Respectively:
|
the star and the marker ? :) I see them |
Strange- I did not see it before, relodaded it.... Anyway: when will this deployed? |
#3708 merged |
Hi
as discussed with @gjn
ask c2c for support on how to make a plain kml line drawn or imported (only x y no z) in map.geo.admin.ch work in 3d view by adding on the fly alti information to it make it artificially clamp to ground ( or at least 2, above ground) as in map.wanderland
this is a workaround for
#3374
and
#3017
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