v0.5.2
Update Path
The parameter Action<string>
of the ModifyEmoteNameAsync
method has been changed to string
. All usages of this method need to be updated.
Fixed
- Fixed an issue where incorrect comparison of
SocketReaction
caused the reaction cannot be removed from the cached message when a reaction is removed. - Fixed an issue where the Socket client did not correctly send the close code when disconnecting.
- Fixed an issue where the results were incorrect when querying messages after a reference message in the
GetMessagesAsync
method. - Fixed an issue where the
ModifyEmoteNameAsync
method did not correctly rename guild emotes.
Misc
- Completed the quick reference guide.
- Added actual functionality to the sample program
SimpleBot
, which can respond to a simple command, reply with buttons, and respond to button click events. - Added examples for Visual Basic and F#.
Full Changelog: v0.5.1...v0.5.2