-
Notifications
You must be signed in to change notification settings - Fork 269
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Signed-off-by: Nate Koenig <[email protected]>
- Loading branch information
Showing
100 changed files
with
10,182 additions
and
5,225 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,108 @@ | ||
<?xml version="1.0" ?> | ||
<!-- | ||
This demo shows that it's possible to have entities with spaces in their names. | ||
--> | ||
<sdf version="1.6"> | ||
<world name="world with spaces"> | ||
<physics name="1ms" type="ignored"> | ||
<max_step_size>0.001</max_step_size> | ||
<real_time_factor>1.0</real_time_factor> | ||
</physics> | ||
<plugin | ||
filename="ignition-gazebo-physics-system" | ||
name="ignition::gazebo::systems::Physics"> | ||
</plugin> | ||
<plugin | ||
filename="ignition-gazebo-user-commands-system" | ||
name="ignition::gazebo::systems::UserCommands"> | ||
</plugin> | ||
<plugin | ||
filename="ignition-gazebo-scene-broadcaster-system" | ||
name="ignition::gazebo::systems::SceneBroadcaster"> | ||
</plugin> | ||
|
||
<scene> | ||
<ambient>1.0 1.0 1.0</ambient> | ||
<background>0.8 0.8 0.8</background> | ||
</scene> | ||
|
||
<light type="directional" name="light with spaces"> | ||
<cast_shadows>true</cast_shadows> | ||
<pose>0 0 10 0 0 0</pose> | ||
<diffuse>0.8 0.8 0.8 1</diffuse> | ||
<specular>0.8 0.8 0.8 1</specular> | ||
<attenuation> | ||
<range>1000</range> | ||
<constant>0.9</constant> | ||
<linear>0.01</linear> | ||
<quadratic>0.001</quadratic> | ||
</attenuation> | ||
<direction>-0.5 0.1 -0.9</direction> | ||
</light> | ||
|
||
<model name="ground plane"> | ||
<static>true</static> | ||
<link name="link"> | ||
<collision name="collision"> | ||
<geometry> | ||
<plane> | ||
<normal>0 0 1</normal> | ||
</plane> | ||
</geometry> | ||
</collision> | ||
<visual name="visual"> | ||
<geometry> | ||
<plane> | ||
<normal>0 0 1</normal> | ||
<size>100 100</size> | ||
</plane> | ||
</geometry> | ||
<material> | ||
<ambient>0.8 0.8 0.8 1</ambient> | ||
<diffuse>0.8 0.8 0.8 1</diffuse> | ||
<specular>0.8 0.8 0.8 1</specular> | ||
</material> | ||
</visual> | ||
</link> | ||
</model> | ||
|
||
<model name="model with spaces"> | ||
<pose>0 0 0.5 0 0 0</pose> | ||
<link name="link with spaces"> | ||
<inertial> | ||
<inertia> | ||
<ixx>1</ixx> | ||
<ixy>0</ixy> | ||
<ixz>0</ixz> | ||
<iyy>1</iyy> | ||
<iyz>0</iyz> | ||
<izz>1</izz> | ||
</inertia> | ||
<mass>1.0</mass> | ||
</inertial> | ||
<collision name="collision with spaces"> | ||
<geometry> | ||
<box> | ||
<size>1 1 1</size> | ||
</box> | ||
</geometry> | ||
</collision> | ||
|
||
<visual name="visual with spaces"> | ||
<geometry> | ||
<box> | ||
<size>1 1 1</size> | ||
</box> | ||
</geometry> | ||
<material> | ||
<ambient>1 0 0 1</ambient> | ||
<diffuse>1 0 0 1</diffuse> | ||
<specular>1 0 0 1</specular> | ||
</material> | ||
</visual> | ||
</link> | ||
</model> | ||
</world> | ||
</sdf> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.