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Add a method to render targets and cameras to retrieve a Metal texture #478

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Commits on Oct 21, 2021

  1. [Metal] Add a method to render targets and cameras to retrieve the Me…

    …tal texture id
    
    - These functions provide the Metal equivalent of GLId() and RenderTextureGLId() for OpenGL.
    - The argument is the address of a pointer to void* as the object required for Metal is an objective-c type id<MTLTexture> which we do not want exposed in the interface
    - There is a runtime dependency on an upstream change to ogre-next: OGRECave/ogre-next@3b11873
    
    Signed-off-by: Rhys Mainwaring <[email protected]>
    srmainwaring committed Oct 21, 2021
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  2. [Metal] Fix inconsistent parameter name in RenderTextureMetalId

    - Fix an inconsistent parameter name causing a CI failure.
    
    Signed-off-by: Rhys Mainwaring <[email protected]>
    srmainwaring committed Oct 21, 2021
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  3. [Metal] Fix unused parameter warning in RenderTextureMetalId

    - Fix an unused parameter warning causing a CI failure.
    
    Signed-off-by: Rhys Mainwaring <[email protected]>
    srmainwaring committed Oct 21, 2021
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Commits on Oct 30, 2021

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