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Merge 8 -> main #1029
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Merged
Merge 8 -> main #1029
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Signed-off-by: Silvio Traversaro <[email protected]>
Signed-off-by: Michael Carroll <[email protected]>
Signed-off-by: Benjamin Perseghetti <[email protected]>
Signed-off-by: Benjamin Perseghetti <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
#1012) Signed-off-by: Ian Chen <[email protected]>
The ogre2 plugin fails to load in gz-sim when gz-rendering is built in Debug mode. The following error message is emitted: ``` Error while loading the library [....lib/gz-rendering-8/engine-plugins/libgz-rendering-ogre2.so]: ....lib/gz-rendering-8/engine-plugins/libgz-rendering-ogre2.so: undefined symbol: _ZThn1008_N4Ogre7HlmsPbs19_changeRenderSystemEPNS_12RenderSystemE ``` This is because we set `DEBUG=1` and `_DEBUG=1` on the ogre2 target which seem to change the ABI of the generated library. These defines should really be set if Ogre2 itself is built in debug mode, so this PR simply comments out the CMake command that adds those defines. Signed-off-by: Addisu Z. Taddese <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
…re2DepthCamera (#1022) Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Athena Z <[email protected]> Co-authored-by: Ian Chen <[email protected]>
Signed-off-by: Martin Pecka <[email protected]>
Merge 6 -> 7 (Partial merge forward)
Merge 7 -> 8
Signed-off-by: Ian Chen <[email protected]>
caguero
approved these changes
Aug 2, 2024
ahcorde
approved these changes
Aug 2, 2024
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➡️ Forward port
Port gz-rendering8 to main
Branch comparison: main...gz-rendering8
Note to maintainers: Remember to Merge with commit (not squash-merge or rebase)