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ign to gz : Provisional Finale #767

Closed
18 tasks done
Tracked by #698
methylDragon opened this issue Jul 13, 2022 · 0 comments
Closed
18 tasks done
Tracked by #698

ign to gz : Provisional Finale #767

methylDragon opened this issue Jul 13, 2022 · 0 comments

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@methylDragon
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methylDragon commented Jul 13, 2022

See: #698

MERGE #765 first!!

Description

More or less the final major push!

Dependency Relationships

We don't need full topological order, but...

  • gui has to be merged before sim (because of QML and some other stuff)

List

Hard-Tocks

  • Package and homebrew install names (libignition-XXX, ignition-)
  • Github workflows (ignition-tooling, action-ignition-ci)
  • CMake variables downstream of the gz-cmake changes
  • Internal variables and classnames (anything in src) non-exhaustive list:
    • rendering: Ign class members
      • IgnTerrainMatGen, IgnPerObjectDataXXX, ignSolidColour, ign_render_XXX
      • Hlms: ign_weight, mIgnWeightsXXX, c_ignWeightXXX, sizeOfIgnData
      • OGRE: ign_spherical_XXX, ignMinClipDistance, ignCameraPos
      • ignOgreRenderingMode (the small capped version is an INTERNAL variable), ignHlmsXXX
    • physics
      • sizeIgn, pIgn, lastIgnParams, IgnContactSurfaceHandler
    • gui, and sim: IgnRendererPrivate, IgnRenderer
    • gui: IgnCameraTextureXXX

Tick-tocks

  • Variables and classnames that are in a public header (but not part of src)
    • transport: IgnTransportNode struct (and associated methods)
    • utils: IgnitionFormatter class
    • rendering: IgnOgreRenderingMode enum (and enum values)
      • Enum values ticktocked by hard-assigning the same int value (IORM_XXX)
      • SetIgnOgreRenderingMode
  • gui, sim: ign-gui-qml, IgnSpinBox and other QML references, Ign\*.qml

Help Wanted

  • /.ignition/gui/plugins

Probably happening in the future

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