A simple platform-based 2D game for Android built with AndEngine.
I did this project for a friend of mine sometime back. I chose AndEngine honestly because I didn't do much research about all the Game Engines available back then and it turned out to be a mistake.
Those of you who don't know, AndEngine is pretty much dead now.
There's really no reason that you should use AndEngine now. There are far better alternatives out there - LibGDX and Unity come to mind.
This project was inspired from this tutorial.
You can download the debug build directly from here.
Note: I have tested it on only a couple of devices. So there's no guarantee that it will run on all devices.
You can download the psd version of all the image resources used in this project from here. And feel free to tweak them as per your requirements.
Most image resources like background and player-sprite used in this project are taken from http://opengameart.org/
Copyright 2015 Ganesh Mohan
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.