{
materials : {
material_name : {
texture : url,
name : material_name,
<<parameters ...>>
},
...
},
mesh : {
jointweights : [w00, w01, w02, w03, ...],
jointindices : [i00, i01, i02, i03, ...],
skeleton : {
joints :[{
name : '',
position : [v0, v1, v2, v3],
rotation: angle, axis,
id,
parent
},
...
]
},
geometry : {
normals, texturecoords, positions, vertexcount
},
submeshes : [<same as mesh> ...]
}
}
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