Skip to content

gamedevsam/haxeflixel.com

 
 

Repository files navigation

flixel | addons | ui | demos | tools | templates | docs | haxeflixel.com

CI

About

This is the source of haxeflixel.com. It is made with a Node.js static site generator called DocPad. You can compile this website yourself with a local install of DocPad, pull requests are welcome.

  1. Install DocPad

  2. Clone and run the server

    git clone https://github.com/HaxeFlixel/haxeflixel.com.git
    cd haxeflixel.com

    To install dependencies and run docpad, run the following commands:

    npm install
    docpad run

    Or if you are a windows user:

    ...run install.bat, then run.bat

    The website uses docpad-plugin-thumbnails

  3. Open http://localhost:9778/

  4. Start hacking away by modifying the src directory, the live reload plugin will compile the site as you save the files you modify.

Contributing

If you want to contribute and improve our website please work on a fork or feature branch. Only working and tested changes will be merged into master. Use the issue system for developer support and approval on your changes.

How to add Documentation

Documentation is pulled automatically from the flixel-docs repository, please review the readme there for more info on updating the haxeflixel.com/documentation pages.

How to add a demo

  1. Create a .html.md file in /src/documents/demos following this example:

        ```
        title: "Demo-Name"
        layout: demo
        width: 800
        height: 500
        source: "flixel-demos-subdirectory/Demo-Name"
        ```
        Here goes the actual description of the demo in  GitHub-Flavored-Markdown:
        * What the demo displays
        * Who created it
        * What the controls are
        * etc
            
        HTML is still allowed and can be used for more advanced descriptions.
        
    

source points to the subdirectory of flixel-demos that contains the demo.

width and height default to 640 and 480 and should be omitted in that case.

  1. Add a screenshot of the demo named Demo-Name.png to /src/files/demos/images.

  2. Add the actual swf file of the demo named Demo-Name.swf to /src/files/demos/swf. Should be compiled with FLX_NO_DEBUG (to show the flixel splash screen) and in release mode if possible!

How to add a Showcase game

  1. Create a .md file in /src/documents/showcase following this example:

        layout: showcase
        title: "BOSSES FOREVER 2.BRO"
        flash: http://www.bossesforever.com/
        windows: http://www.bossesforever.com/
        ouya: https://www.ouya.tv/game/BOSSES-FOREVER-2BRO/
        mac: http://www.bossesforever.com/
        website: http://www.bossesforever.com/
    

    Note that by adding a URL to one of the supported targets, the icon will automatically become coloured on the showcase page and link to that URL.

  2. Add a screenshot of the showcase using the same title used in the *.md file, e.g. BOSSES FOREVER 2.BRO.png to /src/files/images/showcase. They are resized and cropped to 500x260, so it's best to use the same ratio.

Showcases that are not officially released yet are only accepted in special cases. The same is true for games from game jams.


Compile the live site

haxeflixel.com is being hosted from a static build of docpad. To update the site run the compile.sh or compile.bat which uses docpad generate --env static.

Note that although both the run and compile scripts update the out folder they are different commands and run will not create everything the server needs.

About

haxeflixel.com docpad source

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Less 54.2%
  • CoffeeScript 22.7%
  • HTML 12.7%
  • JavaScript 7.1%
  • Haxe 1.8%
  • Dockerfile 0.6%
  • Other 0.9%