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Shorin/missions certificate #46
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scene/gui/rich_text_label.cpp
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@@ -646,7 +646,8 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & | |||
line_is_blank = false; | |||
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if (p_mode == PROCESS_DRAW && visible) { | |||
img->image->draw_rect(ci, Rect2(p_ofs + Point2(align_ofs + wofs, y + lh - font->get_descent() - img->size.height), img->size)); | |||
Color ccolor = _find_color(img, Color(1, 1, 1)); |
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В новой версии движка modulate картинки в richtextlabel сделано иначе - нужно будет удалить этот коммит!
godotengine/godot#39113
@@ -47,7 +47,7 @@ class iOS : public Object { | |||
String get_rate_url(int p_app_id) const; | |||
String get_app_version(); | |||
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void share_data(const String &title, const String &subject, const String &text); | |||
void share_data(const String &text, const String &image_path); |
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это точно норм, что ты меняешь сигнатуру уже существующего метода?
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Да. Метод наш, будет использоваться только в 2 местах в приложении. Удаленные параметры нигде не использовались - это исправление моего старого кода.
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