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Pack localized assemblies take II.
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Fixes since previous attempt:
- #1810 should be ok now.
- Outputting warning instead of throwing if satellite dll is not found.
- Better pattern for finding languages.
- Checking that matches for the regex is a culture name.
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JohanLarsson committed Jul 18, 2016
1 parent d986576 commit f45ed83
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9 changes: 9 additions & 0 deletions docs/content/commands/pack.md
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Expand Up @@ -79,3 +79,12 @@ by using the `minimum-from-lock-file` parameter the dependencies of the generate
[depfile]: dependencies-file.html
[reffile]: references-files.html
[templatefile]: template-files.html

### Localized Packages

When using a `.template` with `type project` any localized satellite dlls are included in the created packages.
The following layout is created:
```
lib/net45/Foo.dll
/se/Foo.resources.dll
```
33 changes: 33 additions & 0 deletions integrationtests/Paket.IntegrationTests/PackSpecs.fs
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Expand Up @@ -349,3 +349,36 @@ let ``#1596 pack works for reflected definition assemblies``() =

File.Exists(Path.Combine(outPath, "lib", "net45", "Project2.dll")) |> shouldEqual true
File.Delete(templatePath)

[<Test>]
let ``#1816 pack localized happy path`` () =
let scenario = "i001816-pack-localized-happy-path"
let rootPath = scenarioTempPath scenario
let outPath = Path.Combine(rootPath, "out")
let package = Path.Combine(outPath, "LocalizedLib.1.0.0.0.nupkg")

paket ("pack -v output \"" + outPath) scenario |> ignore
ZipFile.ExtractToDirectory(package, outPath)

Path.Combine(outPath, "lib", "net45", "LocalizedLib.dll") |> checkFileExists
Path.Combine(outPath, "lib", "net45", "sv", "LocalizedLib.resources.dll") |> checkFileExists
Path.Combine(outPath, "lib", "net45", "sv-FI", "LocalizedLib.resources.dll") |> checkFileExists

CleanDir rootPath

[<Test>]
let ``#1816 pack localized when satellite dll is missing`` () =
let scenario = "i001816-pack-localized-missing-dll"
let rootPath = scenarioTempPath scenario
let outPath = Path.Combine(rootPath, "out")
let package = Path.Combine(outPath, "LocalizedLib.1.0.0.0.nupkg")

let result = paket ("pack -v output \"" + outPath) scenario
let expectedMessage = "Did not find satellite assembly for (sv) try building and running pack again."
StringAssert.Contains(expectedMessage, result)
ZipFile.ExtractToDirectory(package, outPath)

Path.Combine(outPath, "lib", "net45", "LocalizedLib.dll") |> checkFileExists
Path.Combine(outPath, "lib", "net45", "sv-FI", "LocalizedLib.resources.dll") |> checkFileExists

CleanDir rootPath
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LocalizedLib", "LocalizedLib\LocalizedLib.csproj", "{F1120474-4821-4FE7-95C1-C71E639664C0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F1120474-4821-4FE7-95C1-C71E639664C0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F1120474-4821-4FE7-95C1-C71E639664C0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F1120474-4821-4FE7-95C1-C71E639664C0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F1120474-4821-4FE7-95C1-C71E639664C0}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
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@@ -0,0 +1,6 @@
namespace LocalizedLib
{
public class Class1
{
}
}
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@@ -0,0 +1,66 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{F1120474-4821-4FE7-95C1-C71E639664C0}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>LocalizedLib</RootNamespace>
<AssemblyName>LocalizedLib</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>0</WarningLevel>
<DocumentationFile>
</DocumentationFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="Class1.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.sv-FI.resx" />
<EmbeddedResource Include="Properties\Resources.sv.resx" />
</ItemGroup>
<ItemGroup>
<None Include="paket.template" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("LocalizedLib")]
[assembly: AssemblyDescription("Test with satellite dlls")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Author")]
[assembly: AssemblyProduct("LocalizedLib")]
[assembly: AssemblyCopyright("Copyright © 2016")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("f1120474-4821-4fe7-95c1-c71e639664c0")]

// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
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</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:attribute name="name" type="xsd:string" use="required" />
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<resheader name="resmimetype">
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<resheader name="version">
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<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Key" xml:space="preserve">
<value>Key</value>
</data>
</root>
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