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/* Copyright 2022 Bastien Baloup | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#pragma once | ||
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// More lighting options in quantum/rgblight/rgblight.h | ||
#ifdef RGBLIGHT_ENABLE | ||
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// Disabling some of these is a good way to save flash space. | ||
// #define RGBLIGHT_EFFECT_ALTERNATING | ||
// #define RGBLIGHT_EFFECT_RGB_TEST | ||
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD | ||
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT | ||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL | ||
// #define RGBLIGHT_EFFECT_BREATHING | ||
// #define RGBLIGHT_EFFECT_KNIGHT | ||
// #define RGBLIGHT_EFFECT_SNAKE | ||
// #define RGBLIGHT_EFFECT_CHRISTMAS | ||
// #define RGBLIGHT_EFFECT_TWINKLE | ||
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// Set default lighting option | ||
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL+2 | ||
// Allow use of LEDs as modifier/layer indicators without disrupting animations. | ||
#define RGBLIGHT_LAYERS | ||
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// Allow compiling to work on sofle/rev1 | ||
#if defined(KEYBOARD_sofle_rev1) | ||
#define RGBLED_NUM 70 | ||
// D3 for ws2812 RGB LED | ||
#define RGB_DI_PIN D3 | ||
#endif | ||
#endif | ||
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// Disabled to save space | ||
#define NO_ACTION_ONESHOT | ||
#define NO_MUSIC_MODE | ||
#undef LOCKING_SUPPORT_ENABLE | ||
#undef LOCKING_RESYNC_ENABLE | ||
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// Limit the number of layers that the firmware can use to save space | ||
#define LAYER_STATE_8BIT |
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/* Copyright 2022 Bastien Baloup | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#include QMK_KEYBOARD_H | ||
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enum custom_keycodes { | ||
// CL_ keycodes are here for charaters that need capslock on to be inputed. | ||
CL_AGRV = SAFE_RANGE, // À | ||
CL_EACU, // É | ||
CL_EGRV, // È | ||
// UC_ keycodes uses (ctrl+shift+u)+code+enter to input unicode. | ||
// I do not use the qmk unicode implementation because it does not uses the right keycodes to input numbers in a french layout. | ||
UC_PI , // π | ||
UC_ELIP // … | ||
}; | ||
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// Following keymaps are made for the french ISO keyboard layout | ||
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
/* | ||
* LOWERcase | ||
* ,-----------------------------------------. ,-----------------------------------------. | ||
* | ² | & | é | " | ' | ^ | | ¨ | è | % | ç | à | TG3 | | ||
* |------+------+------+------+------+------| |------+------+------+------+------+------| | ||
* | ESC | a | z | e | r | t | | y | u | i | o | p | Bspc | | ||
* |------+------+------+------+------+------| |------+------+------+------+------+------| | ||
* | Tab | q | s | d | f | g |-------. ,-------| h | j | k | l | m | ù | | ||
* |------+------+------+------+------+------| | | Mute |------+------+------+------+------+------| | ||
* | MO1 | w | x | c | v | b |-------| |-------| n | , | ; | : | ! | MO1 | | ||
* `-----------------------------------------/ / \ \-----------------------------------------' | ||
* | LGUI | LAlt | LCTR | MO2 | /Enter / \Space \ | MO3 | RCTR | RAlt | HYPER| | ||
* | | | | |/ / \ \ | | | | | | ||
* `-----------------------------------' '------''---------------------------' | ||
*/ | ||
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[0] = LAYOUT( | ||
KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_LBRC, S(KC_LBRC), KC_7 , S(KC_QUOT), KC_9 , KC_0 , TG(3) , | ||
KC_ESC , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSPC, | ||
KC_TAB , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, | ||
MO(1) , KC_Z , KC_X , KC_C , KC_V , KC_B , XXXXXXX, KC_MUTE, KC_N , KC_M , KC_COMM , KC_DOT , KC_SLSH, MO(1) , | ||
KC_LGUI, KC_LALT, KC_LCTL, MO(2) , KC_ENT, KC_SPC, MO(3) , KC_RCTL, KC_RALT, KC_HYPR | ||
), | ||
// I use a uppercase layer instead of using the Shift key because I find it easier to change the effect of shift+key chords this way. | ||
/* | ||
* UPPERcase | ||
* ,-----------------------------------------. ,-----------------------------------------. | ||
* | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | TG3 | | ||
* |------+------+------+------+------+------| |------+------+------+------+------+------| | ||
* | ESC | A | Z | E | R | T | | Y | U | I | O | P | Bspc | | ||
* |------+------+------+------+------+------| |------+------+------+------+------+------| | ||
* | TAB | Q | S | D | F | G |-------. ,-------| H | J | K | L | M | µ | | ||
* |------+------+------+------+------+------| | | Mute |------+------+------+------+------+------| | ||
* | MO1 | W | X | C | V | B |-------| |-------| N | ? | . | / | § | MO1 | | ||
* `-----------------------------------------/ / \ \-----------------------------------------' | ||
* | LGUI | LAlt | LCTR | MO2 | /Enter / \Space \ | MO3 | RCTR | RAlt | HYPER| | ||
* | | | | |/ / \ \ | | | | | | ||
* `-----------------------------------' '------''---------------------------' | ||
*/ | ||
[1] = LAYOUT( | ||
_______, S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6) , S(KC_7), S(KC_8) , S(KC_9) , S(KC_0) , _______ , | ||
_______, S(KC_Q), S(KC_W), S(KC_E), S(KC_R), S(KC_T), S(KC_Y) , S(KC_U), S(KC_I) , S(KC_O) , S(KC_P) , _______ , | ||
_______, S(KC_A), S(KC_S), S(KC_D), S(KC_F), S(KC_G), S(KC_H) , S(KC_J), S(KC_K) , S(KC_L) , S(KC_SCLN), S(KC_NUHS), | ||
_______, S(KC_Z), S(KC_X), S(KC_C), S(KC_V), S(KC_B), _______, _______, S(KC_N) , S(KC_M), S(KC_COMM), S(KC_DOT), S(KC_SLSH), _______ , | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ | ||
), | ||
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// I replaced MO1 with the Shift key in the next layers to be able to use it for some shortcuts. | ||
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/* SYMBOLS | ||
* ,-----------------------------------------. ,-----------------------------------------. | ||
* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | | ||
* |------+------+------+------+------+------| |------+------+------+------+------+------| | ||
* | ESC | À | È | É | ( | ) | | = | | | \ | · | @ | Bspc | | ||
* |------+------+------+------+------+------| |------+------+------+------+------+------| | ||
* | Tab | ` | ~ | # | < | > |-------. ,-------| + | - | / | * | ° | … | | ||
* |------+------+------+------+------+------| | | Play |------+------+------+------+------+------| | ||
* | Shift| ¤ | [ | ] | { | } |-------| |-------| π | _ | € | $ | £ | Shift| | ||
* `-----------------------------------------/ / \ \-----------------------------------------' | ||
* | LGUI | LAlt | LCTR | MO2 | /Enter / \Space \ | MO3 | RCTR | RAlt | HYPER|~ | ||
* | | | | |/ / \ \ | | | | | | ||
* `-----------------------------------' '------''---------------------------' | ||
*/ | ||
[2] = LAYOUT( | ||
KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , | ||
_______, CL_AGRV , CL_EGRV , CL_EACU , KC_5 , KC_MINS , KC_EQL , ALGR(KC_6), ALGR(KC_8), ALGR(KC_COMM), ALGR(KC_0), _______, | ||
_______, ALGR(KC_7) , ALGR(KC_2), ALGR(KC_3) , KC_NUBS , S(KC_NUBS) , S(KC_EQL), KC_6 , S(KC_DOT) , KC_NUHS , S(KC_MINS), UC_ELIP, | ||
KC_LSFT, ALGR(KC_RBRC), ALGR(KC_5), ALGR(KC_MINS), ALGR(KC_4), ALGR(KC_EQL), _______, KC_MPLY, UC_PI , KC_8 , ALGR(KC_E), KC_RBRC , S(KC_RBRC), KC_RSFT, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ | ||
), | ||
/* UTILS | ||
* ,----------------------------------------. ,-----------------------------------------. | ||
* | | & | é | " | ( | ^ | | CLock|PScr |ScLock| Pause| Ins | TG3 | | ||
* |------+------+------+------+------+------| |------+------+------+------+------+------| | ||
* | Esc | a | z | e | r | t | | PgUp | Home | Up | End | Del | Bspc | | ||
* |------+------+------+------+------+------| |------+------+------+------+------+------| | ||
* | Tab | q | s | d | f | g |-------. ,-------| PgDo | Left | Down | Rigth|CALeft|CARigt| | ||
* |------+------+------+------+------+------| | | Play |------+------+------+------+------+------| | ||
* |Shift | w | x | c | v | b |-------| |-------| | PWrd | | NWrd | Menu | Shift| | ||
* `-----------------------------------------/ / \ \-----------------------------------------' | ||
* | LGUI | LAlt | LCTR | MO2 | /Enter / \Space \ | MO3 | RCTR | RAlt | HYPER| | ||
* | | | | |/ / \ \ | | | | | | ||
* `----------------------------------' '------''---------------------------' | ||
*/ | ||
[3] = LAYOUT( | ||
_______, _______, _______, _______, _______, _______, KC_CAPS, KC_PSCR , KC_SCRL, KC_PAUS , KC_INS , _______ , | ||
_______, _______, _______, _______, _______, _______, KC_PGUP, KC_HOME , KC_UP , KC_END , KC_DEL , _______ , | ||
_______, _______, _______, _______, _______, _______, KC_PGDN, KC_LEFT , KC_DOWN, KC_RGHT , C(A(KC_LEFT)), C(A(KC_RGHT)), | ||
KC_LSFT, _______, _______, _______, _______, _______, _______, KC_MPLY, XXXXXXX, C(KC_LEFT), XXXXXXX, C(KC_RGHT), KC_MENU , KC_RSFT , | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ | ||
) | ||
}; | ||
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// Custom keycode handling. | ||
bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||
// handling this once instead of in each keycode uses less program memory. | ||
if (record->event.pressed) { | ||
switch (keycode) { | ||
case CL_AGRV: | ||
// capsLockOn à capsLockOff | ||
SEND_STRING(SS_TAP(X_CAPS)"0"SS_TAP(X_CAPS)); | ||
break; | ||
case CL_EACU: | ||
// capsLockOn é capsLockOff | ||
SEND_STRING(SS_TAP(X_CAPS)"2"SS_TAP(X_CAPS)); | ||
break; | ||
case CL_EGRV: | ||
// capsLockOn è capsLockOff | ||
SEND_STRING(SS_TAP(X_CAPS)"7"SS_TAP(X_CAPS)); | ||
break; | ||
case UC_PI: | ||
// Ctrl+Shift+u 3CO Enter | ||
tap_code16(LCTL(LSFT(KC_U))); | ||
tap_code16(S(KC_3)); | ||
tap_code16(KC_C); | ||
tap_code16(S(KC_0)); | ||
tap_code16(KC_ENT); | ||
break; | ||
case UC_ELIP: | ||
// Ctrl+Shift+u 2026 Enter | ||
tap_code16(LCTL(LSFT(KC_U))); | ||
tap_code16(S(KC_2)); | ||
tap_code16(S(KC_0)); | ||
tap_code16(S(KC_2)); | ||
tap_code16(S(KC_6)); | ||
tap_code16(KC_ENT); | ||
break; | ||
} | ||
} | ||
// this uses less memory than returning in each case. | ||
return keycode < SAFE_RANGE; | ||
}; | ||
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#if defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE) | ||
// This section is like the keymap matrix, but for rotary encoders | ||
// My left encoder is currently not working, so I'm using Layers instead | ||
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = { | ||
[0] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(KC_VOLU, KC_VOLD)}, | ||
[1] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(KC_VOLU, KC_VOLD)}, | ||
[2] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(KC_MNXT, KC_MPRV)}, | ||
[3] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(KC_MNXT, KC_MPRV)}, | ||
}; | ||
#endif | ||
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#ifdef RGBLIGHT_ENABLE | ||
// This section define RGB_Lighting overrides by layers | ||
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const rgblight_segment_t PROGMEM rgb_layer_1[] = RGBLIGHT_LAYER_SEGMENTS( | ||
{30, 6, HSV_TURQUOISE}, | ||
{38, 6, HSV_TURQUOISE} | ||
); | ||
const rgblight_segment_t PROGMEM rgb_layer_2[] = RGBLIGHT_LAYER_SEGMENTS( | ||
{30, 6, HSV_TEAL}, | ||
{38, 6, HSV_TEAL} | ||
); | ||
const rgblight_segment_t PROGMEM rgb_layer_3[] = RGBLIGHT_LAYER_SEGMENTS( | ||
{38, 6, HSV_PURPLE} | ||
); | ||
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const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST( | ||
rgb_layer_1, // Overrides for layer 1 | ||
rgb_layer_2, // Overrides for layer 2 | ||
rgb_layer_3 // Overrides for layer 3 | ||
); | ||
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// Enable the LED layers | ||
void keyboard_post_init_user(void) { | ||
rgblight_layers = rgb_layers; | ||
} | ||
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// Set activation conditions for each LED layers | ||
layer_state_t layer_state_set_user(layer_state_t state) { | ||
rgblight_set_layer_state(0, layer_state_cmp(state, 1)); | ||
rgblight_set_layer_state(1, layer_state_cmp(state, 2)); | ||
rgblight_set_layer_state(2, layer_state_cmp(state, 3)); | ||
return state; | ||
} | ||
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#endif |
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![Bastien-Baloup_FR keymap for sofle keyboard](https://i.imgur.com/Zlv1dj1h.jpg) | ||
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# Bastien-Baloup's French keymap for sofle keyboard | ||
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Keymap based on the french azerty keyboard layout. |
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RGBLIGHT_ENABLE = yes | ||
EXTRAKEY_ENABLE = yes | ||
LTO_ENABLE = yes | ||
ENCODER_ENABLE = yes | ||
ENCODER_MAP_ENABLE = yes | ||
OLED_ENABLE = no | ||
SPACE_CADET_ENABLE = no | ||
GRAVE_ESC_ENABLE = no | ||
MAGIC_ENABLE = no |