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tmouthandler: should "oneshot" timer remove itself from reactor? #84
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Agreed it should remove itself. Will fix. |
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grondo
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reactor: oneshot timer should remove self from reactor. Fixes #84
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Now that all users are using libsodium's base64 implementation, drop the one from munge. Fixes flux-framework#84
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One might expect that a reactor loaded with one single shot timer should exit normally after
the timer is fired, for example, with the following lua code (not yet committed to a repo yet, sorry)
One would expect output like:
However, observed behavior is that the reactor hangs indefinitely after timer fires and requiresa
^C
:Adding
to:remove()
to the timeout handler does rectify the issue, but it seems like it should be unecessary.The text was updated successfully, but these errors were encountered: