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initial build for 1.4
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FluffierThanThou committed Oct 16, 2022
1 parent c8e875f commit 8b71a38
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2 changes: 1 addition & 1 deletion About/About.xml
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Expand Up @@ -19,6 +19,6 @@ In games with many faction mods or a lot of colonists, the dynamic displays may
- Some mods (noticably, the Zabrak faction) change pawn rendering in such a way that it breaks the relations tab. I'm looking for the root cause of this.</description>
<url>https://github.com/fluffy-mods/RelationsTab</url>
<supportedVersions>
<li>1.3</li>
<li>1.4</li>
</supportedVersions>
</ModMetaData>
Binary file modified Assemblies/Fluffy_Relations.dll
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2 changes: 1 addition & 1 deletion Source/Fluffy_Relations.csproj
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Expand Up @@ -11,6 +11,6 @@
<PostBuildEvent>mod update</PostBuildEvent>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Krafs.Rimworld.Ref" Version="1.3.3080" />
<PackageReference Include="Krafs.Rimworld.Ref" Version="1.4.3517-beta" />
</ItemGroup>
</Project>
2 changes: 1 addition & 1 deletion modinfo.json
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Expand Up @@ -6,7 +6,7 @@
"version": {
"major": 3,
"minor": 1,
"build": 117
"build": 118
},
"author": {
"name": "Fluffy",
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