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Added Japanese translation (#8)
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Butter-Knife authored and FluffierThanThou committed May 5, 2017
1 parent efb3dce commit 4491db6
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<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>

<Blueprints.label>設計図</Blueprints.label>
<Blueprints.description>設計図!</Blueprints.description>

</LanguageData>
21 changes: 21 additions & 0 deletions Languages/Japanese/Keyed/translations.xml
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<?xml version="1.0" encoding="utf-8" ?>
<LanguageData>

<Fluffy.Blueprints.DefaultBlueprintName>設計図</Fluffy.Blueprints.DefaultBlueprintName>
<Fluffy.Blueprints.NameAlreadyTaken>"{0}" 同じ名前のファイルが存在します。別の名前で保存してください。</Fluffy.Blueprints.NameAlreadyTaken>
<Fluffy.Blueprints.InvalidBlueprintName>"{0}" は無効なファイル名です。 \n空白文字は使用できません。 (a-Z, _).</Fluffy.Blueprints.InvalidBlueprintName>
<Fluffy.Blueprints.LoadFromXML>設計図の読み込み "{0}"</Fluffy.Blueprints.LoadFromXML>
<Fluffy.Blueprints.CannotCreateBluePrint_NothingSelected>設計図を作ることができません。何も選択されていません。</Fluffy.Blueprints.CannotCreateBluePrint_NothingSelected>
<Fluffy.Blueprint.Cost>総コスト:</Fluffy.Blueprint.Cost>
<Fluffy.Blueprints.Remove>設計図を削除</Fluffy.Blueprints.Remove>
<Fluffy.Blueprints.SaveToXML>設計図の書き出し</Fluffy.Blueprints.SaveToXML>
<Fluffy.Blueprints.RemoveAndDeleteXML>書き出した設計図も削除</Fluffy.Blueprints.RemoveAndDeleteXML>
<Fluffy.Blueprints.Rename>名前の変更</Fluffy.Blueprints.Rename>
<Fluffy.Blueprints.ExportedBlueprintWithThatNameAlreadyExists>設計図 "{0}" は既に存在しています。\n別の名前で書きだしてください。</Fluffy.Blueprints.ExportedBlueprintWithThatNameAlreadyExists>
<Fluffy.Blueprints.Create>新規作成</Fluffy.Blueprints.Create>
<Fluffy.Blueprints.CreateHelp>クリックで新規作成\n右クリックで読み込み</Fluffy.Blueprints.CreateHelp>
<Fluffy.Blueprints.NoStoredBlueprints>書き出された設計図が見つからないか、既に読み込み済みです。</Fluffy.Blueprints.NoStoredBlueprints>
<Fluffy.Blueprints.NothingAvailableInBlueprint>設計図 {0} の建築に必要な研究が未完了です。</Fluffy.Blueprints.NothingAvailableInBlueprint>
<Fluffy.Blueprints.XNotAvailableInBlueprint>設計図 {0} に含まれるいくつかのアイテムに必要な研究が未完了です {1} </Fluffy.Blueprints.XNotAvailableInBlueprint>

</LanguageData>

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