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[sokol_gfx] Assign labels as debug names to D3D11 resources #1025

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merged 4 commits into from
Apr 13, 2024

Commits on Apr 11, 2024

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Commits on Apr 12, 2024

  1. Define WKPDID_D3DDebugObjectName instead of including "dxguid.lib"

    Also added `_sg_win32_refguid` instead of taking a pointer directly in the macro...
    jakubtomsu committed Apr 12, 2024
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