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Issues: flingengine/FlingEngine
Add a "Debug" Rendering pipeline that draws meshes in wireframe
#144
opened Feb 1, 2020 by
BenjaFriend
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Split up the engine into "Modules"
big feature
This is a large feature of the engine
enhancement
New feature or request
PRI 1
Priority 1; Critical
#169
opened May 7, 2022 by
BenjaFriend
Clean up comments to be in a better and more modern C++ style
#166
opened Jan 23, 2022 by
BenjaFriend
Add a nice way to do command line arguments
enhancement
New feature or request
good first issue
Good for newcomers
#154
opened May 31, 2020 by
BenjaFriend
ImGui windows should have better default positions
bug
Something isn't working
enhancement
New feature or request
good first issue
Good for newcomers
#149
opened Mar 8, 2020 by
BenjaFriend
Ability to load Multiple config files at once
enhancement
New feature or request
good first issue
Good for newcomers
PRI 2
Priority 2; Important
#148
opened Mar 8, 2020 by
BenjaFriend
Need a better definition of Systems and components
enhancement
New feature or request
PRI 2
Priority 2; Important
triage
This issue needs triage
#145
opened Mar 8, 2020 by
BenjaFriend
Add a "Debug" Rendering pipeline that draws meshes in wireframe
enhancement
New feature or request
PRI 1
Priority 1; Critical
Cannot change the pipeline of a material at runtime
PRI 1
Priority 1; Critical
#140
opened Jan 5, 2020 by
BenjaFriend
glSlang shader compilation
enhancement
New feature or request
PRI 2
Priority 2; Important
#137
opened Dec 16, 2019 by
ArturoKuang
Reduce the amount of iteration when buliding command buffers
enhancement
New feature or request
PRI 3
Priority 3; Known problem
Integrate bullet physics
big feature
This is a large feature of the engine
PRI 2
Priority 2; Important
#83
opened Oct 13, 2019 by
ArturoKuang
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bug
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